Fog goblins FFA
Day 32 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 06/13/2023 - Last Updated: 09/28/2023 - Avatar World Map
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Mariokartmoney
Units (even air units) gain +10% attack power on plains.
16:23:58
16300
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Beat Down [ 0 / 27000 ] Block Rock [ 0 / 54000 ]
Slame
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
23:22:44
28178
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Gold Rush [ 23906.6 / 39600 ] Power of Money [ 23906.6 / 118800 ]
Dutchy
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
15:15:47
95000
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Snipe Attack [ 37800 / 37800 ] Super Snipe [ 75600 / 75600 ]
GRILLZ
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
32:00:30
26900
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Snipe Attack [ 14000 / 43200 ] Super Snipe [ 14000 / 86400 ]
Pikachurusso
Units repair +1 additional HP (note: liable for costs).
09:14:02
3000
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Lucky Lass [ 0 / 27000 ] Covering Fire [ 0 / 54000 ]
JimmyMarine
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
00:00:00
30000
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Market Crash [ 23415 / 43200 ] War Bonds [ 23415 / 129600 ]
Clock150
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
17:20:03
9643
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Gold Rush [ 13660 / 32400 ] Power of Money [ 13660 / 97200 ]
AceVanCleef
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
35:17:09
67063
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Gold Rush [ 20890 / 39600 ] Power of Money [ 20890 / 118800 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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