Team Chess br0k3n
Day 8 - Boot: 00d 00h 00m - AET: 00d 00h 00m
Game Started: 11/26/2008 - Last Updated: 03/20/2009 - Team Chess
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
triky triky
Units gain +30% attack, but lose -20% defense.
8000
Knuckleduster [ 0 / 27000 ] Haymaker [ 0 / 81000 ]
COP Button All units' attack is increased to +50%.
SCOP Button All units' attack is increased to +80%.
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Player team
br0k3n_heart br0k3n_heart
Units gain +30% attack, but lose -20% defense.
5000
Knuckleduster [ 8985 / 27000 ] Haymaker [ 8985 / 81000 ]
COP Button All units' attack is increased to +50%.
SCOP Button All units' attack is increased to +80%.
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Player team
Outlaw3000 Outlaw3000
Units gain +30% attack, but lose -20% defense.
5000
Knuckleduster [ 8495 / 27000 ] Haymaker [ 8495 / 81000 ]
COP Button All units' attack is increased to +50%.
SCOP Button All units' attack is increased to +80%.
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Player team
Albatross Albatross
Units gain +30% attack, but lose -20% defense.
8000
Knuckleduster [ 2675 / 27000 ] Haymaker [ 2675 / 81000 ]
COP Button All units' attack is increased to +50%.
SCOP Button All units' attack is increased to +80%.
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Player team
SuperAl1 SuperAl1
Units gain +30% attack, but lose -20% defense.
3000
Knuckleduster [ 5605 / 27000 ] Haymaker [ 5605 / 81000 ]
COP Button All units' attack is increased to +50%.
SCOP Button All units' attack is increased to +80%.
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Player team
Dakadoon Dakadoon
Units gain +30% attack, but lose -20% defense.
6000
Knuckleduster [ 5540 / 27000 ] Haymaker [ 5540 / 81000 ]
COP Button All units' attack is increased to +50%.
SCOP Button All units' attack is increased to +80%.
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Player team
everok everok
Units gain +30% attack, but lose -20% defense.
6000
Knuckleduster [ 21735 / 27000 ] Haymaker [ 21735 / 81000 ]
COP Button All units' attack is increased to +50%.
SCOP Button All units' attack is increased to +80%.
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Player team
nhenri nhenri
Units gain +30% attack, but lose -20% defense.
8000
Knuckleduster [ 23775 / 27000 ] Haymaker [ 23775 / 81000 ]
COP Button All units' attack is increased to +50%.
SCOP Button All units' attack is increased to +80%.
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Player team
darktooth191 darktooth191
Units gain +30% attack, but lose -20% defense.
7000
Knuckleduster [ 6005 / 27000 ] Haymaker [ 6005 / 81000 ]
COP Button All units' attack is increased to +50%.
SCOP Button All units' attack is increased to +80%.
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Player team
SupermarketZombies SupermarketZombies
Units gain +30% attack, but lose -20% defense.
6000
Knuckleduster [ 8830 / 27000 ] Haymaker [ 8830 / 81000 ]
COP Button All units' attack is increased to +50%.
SCOP Button All units' attack is increased to +80%.
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Player team
.:Sturm:. .:Sturm:.
Units gain +30% attack, but lose -20% defense.
7000
Knuckleduster [ 12405 / 27000 ] Haymaker [ 12405 / 81000 ]
COP Button All units' attack is increased to +50%.
SCOP Button All units' attack is increased to +80%.
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Player team
FUCKDICKS FUCKDICKS
Units gain +30% attack, but lose -20% defense.
7000
Knuckleduster [ 10995 / 27000 ] Haymaker [ 10995 / 81000 ]
COP Button All units' attack is increased to +50%.
SCOP Button All units' attack is increased to +80%.
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Player team
Perry1990 Perry1990
Units gain +30% attack, but lose -20% defense.
7000
Knuckleduster [ 12045 / 27000 ] Haymaker [ 12045 / 81000 ]
COP Button All units' attack is increased to +50%.
SCOP Button All units' attack is increased to +80%.
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Player team
Zephir Zephir
Units gain +30% attack, but lose -20% defense.
5000
Knuckleduster [ 12425 / 27000 ] Haymaker [ 12425 / 81000 ]
COP Button All units' attack is increased to +50%.
SCOP Button All units' attack is increased to +80%.
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Player team
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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