.play long game
Day 29 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 06/17/2023 - Last Updated: 08/15/2023 - ! Vinland v2.0
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
wlnk
No day-to-day abilities.
09:04:44
997900
  • 0
    Units in vision only
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Sideslip [ 25200 / 25200 ] Sidewinder [ 63000 / 63000 ]
syun zi bing faat
No day-to-day abilities.
00:00:00
1485400
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SUPER
1810519170
Units (even air units) gain +10% attack power on roads.
10:16:56
797300
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Forced March [ 0 / 48600 ] Trail of Woe [ 0 / 81000 ]
EinsteinsErbe
No day-to-day abilities.
24:20:54
1466700
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POWER
fireforce777
Luck on attacks is -14% to +29%.
12:11:10
871100
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Overclock [ 48600 / 48600 ] System Crash [ 111000 / 113400 ]
Po1andisbad
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
20:03:48
666100
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Turbo Charge [ 81000 / 81000 ] Overdrive [ 162000 / 162000 ]
corvopetro
Units (even air units) gain +10% attack power on plains.
05:13:37
733700
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Beat Down [ 27000 / 27000 ] Block Rock [ 54000 / 54000 ]
UrBooksROverdue
Luck on attacks is -9% to +24%.
05:01:03
549500
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Brute Force [ 27000 / 27000 ] Barbaric Blow [ 40000 / 54000 ]
GRILLZ
Units gain +30% attack, but lose -20% defense.
23:00:07
1659500
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SUPER
QuietProfesional
No day-to-day abilities.
20:07:58
1729600
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    Units in vision only
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Sideslip [ 35700 / 54000 ] Sidewinder [ 35700 / 135000 ]
hero_killer3m
Luck on attacks is -14% to +29%.
01:00:00
566500
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    Units in vision only
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Overclock [ 0 / 27000 ] System Crash [ 0 / 63000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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