Zombies v2.1 TEST 4
Day 13 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 06/19/2023 - Last Updated: 08/01/2023 - Zombies v2 [Zatsune]
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Connecting...
Coquel
Units gain +10% attack and +10% defense.
10:08:23
11500
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Player team
None [ 78550 / 90000 ] Ex Machina [ 78550 / 90000 ]
Lockwood
Luck on attacks is +0 to +19%.
14:00:35
3800
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Player team
Lucky Star [ 15150 / 37800 ] Lady Luck [ 15150 / 75600 ]
Egeon
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
15:14:37
6300
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Player team
SUPER
Zev_29
Units gain +10% attack.
16:00:36
20400
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Player team
Black Wave [ 6200 / 63000 ] Black Storm [ 6200 / 113400 ]
210000BF
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
13:09:39
130300
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Player team
Copter Command [ 28800 / 28800 ] Airborne Assault [ 70950 / 86400 ]
Jayhawg75
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
00:00:00
46300
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Player team
Copter Command [ 28800 / 28800 ] Airborne Assault [ 76350 / 86400 ]
Zatsune
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
14:14:03
6900
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Player team
Tower Shield [ 19500 / 32400 ] Tower of Power [ 19500 / 64800 ]
Zelda_Suchti
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
15:00:41
19200
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Player team
Urban Blight [ 24050 / 37800 ] High Society [ 24050 / 75600 ]
AverageAndy
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
04:10:53
58400
  • 0
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Player team
Tower Shield [ 5250 / 37800 ] Tower of Power [ 5250 / 75600 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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