Protect your teammate
Day 33 - Boot: 00d 00h 00m - AET: 00d 00h 00m
Game Started: 12/04/2008 - Last Updated: 01/14/2010 - Watch ur budy's ass!
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
br0k3n_heart
Units cost is reduced to 90% (10% cheaper).
196900
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Player team
Barter [ 27000 / 27000 ] Merchant Union [ 45000 / 81000 ]
kookysooky
Units cost +20% more to build, but gain +30% attack and defense.
30600
  • 0
  • 0
  • 0
    0/?
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Player team
Morale Boost [ 15738.4 / 27000 ] Samurai Spirit [ 15738.4 / 81000 ]
askot
Units cost +20% more to build, but gain +30% attack and defense.
199000
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Player team
Morale Boost [ 24864.6 / 27000 ] Samurai Spirit [ 24864.6 / 81000 ]
TheMute
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
154000
  • 0
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Player team
Copter Command [ 27000 / 27000 ] Airborne Assault [ 46160 / 81000 ]
Ikarru
Units cost +20% more to build, but gain +30% attack and defense.
12920
  • 0
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  • 0
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Player team
Morale Boost [ 27000 / 27000 ] Samurai Spirit [ 62092.3 / 81000 ]
Volcove
Units cost +20% more to build, but gain +30% attack and defense.
53760
  • 0
  • 0
  • 0
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Player team
Morale Boost [ 27000 / 27000 ] Samurai Spirit [ 34439.4 / 81000 ]
TacticsCommand
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
70900
  • 0
  • 0
  • 0
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Player team
Copter Command [ 27000 / 27000 ] Airborne Assault [ 64800 / 81000 ]
YukiKitsune
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
14400
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Player team
Terrain Tactics [ 0 / 27000 ] Prime Tactics [ 0 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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