Power Teams!
Day 6 - Boot: 00d 00h 00m - AET:
Game Started: 12/01/2008 - Last Updated: 03/01/2009 - The Fight of Fourteen Nations
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Messages
Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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central
Units cost is reduced to 90% (10% cheaper). No day-to-day abilities.
4000
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Player team
Barter [ 0 / 27000 ] Merchant Union [ 0 / 81000 ]
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 81000 ]
Dont Try 77
Units cost +20% more to build, but gain +30% attack and defense. Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
0
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Player team
Morale Boost [ 1003.5 / 27000 ] Samurai Spirit [ 1003.5 / 81000 ]
Gold Rush [ 375 / 27000 ] Power of Money [ 375 / 81000 ]
Talegaman
Units cost +20% more to build, but gain +30% attack and defense. Units gain +10% attack.
2000
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Player team
Morale Boost [ 0 / 27000 ] Samurai Spirit [ 0 / 81000 ]
Black Wave [ 0 / 27000 ] Black Storm [ 0 / 81000 ]
SAMC RO
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement. Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
3000
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Player team
Copter Command [ 0 / 27000 ] Airborne Assault [ 0 / 81000 ]
Gold Rush [ 0 / 27000 ] Power of Money [ 0 / 81000 ]
IMVADER3
Unaffected by snow, but rain affects him the same as snow would for others. Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
9000
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Player team
Blizzard [ 546.1 / 27000 ] Winter Fury [ 546.1 / 81000 ]
Tower Shield [ 250 / 27000 ] Tower of Power [ 250 / 81000 ]
lastangell
No day-to-day abilities. Units gain +30% attack, but lose -20% defense.
5000
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Player team
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 81000 ]
Knuckleduster [ 0 / 27000 ] Haymaker [ 0 / 81000 ]
CenetaurmanE52
Units gain +30% attack, but lose -20% defense. Luck on attacks is -9% to +24%.
2000
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Player team
Knuckleduster [ 0 / 27000 ] Haymaker [ 0 / 81000 ]
Brute Force [ 0 / 27000 ] Barbaric Blow [ 0 / 81000 ]
TacticsCommand
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack. Units cost +20% more to build, but gain +30% attack and defense.
9800
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Player team
Gold Rush [ 0 / 27000 ] Power of Money [ 0 / 81000 ]
Morale Boost [ 0 / 27000 ] Samurai Spirit [ 0 / 81000 ]
Thefishdude
Units cost is reduced to 90% (10% cheaper). Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
5400
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Player team
Barter [ 0 / 27000 ] Merchant Union [ 0 / 81000 ]
Market Crash [ 0 / 27000 ] War Bonds [ 0 / 81000 ]
zywxn
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain). Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
4000
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Player team
Terrain Tactics [ 0 / 27000 ] Prime Tactics [ 0 / 81000 ]
Turbo Charge [ 0 / 27000 ] Overdrive [ 0 / 81000 ]
Wraith367
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement. Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
9000
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Player team
Copter Command [ 1080.6 / 27000 ] Airborne Assault [ 1080.6 / 81000 ]
Snipe Attack [ 500 / 27000 ] Super Snipe [ 500 / 81000 ]
Gouki88
Units cost +20% more to build, but gain +30% attack and defense. No day-to-day abilities.
3000
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Player team
Morale Boost [ 0 / 27000 ] Samurai Spirit [ 0 / 81000 ]
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 81000 ]
SupermarketZombies
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
8200
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Player team
Gold Rush [ 0 / 27000 ] Power of Money [ 0 / 81000 ]
Double Time [ 0 / 27000 ] Victory March [ 0 / 81000 ]
moizeus
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack. Units repair +1 additional HP (note: liable for costs).
3000
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Player team
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 81000 ]
Lucky Lass [ 0 / 27000 ] Covering Fire [ 0 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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