4 vs 4
Day 17 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 06/24/2023 - Last Updated: 07/16/2023 - 4 vs 4
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Connecting...
JTirador
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
01:23:59
7000
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  • 0
    0/?
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Player team
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
Turtook
No day-to-day abilities.
01:12:00
4000
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Player team
Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
Nat.22LR
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
00:00:00
41800
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Player team
Tsunami [ 10750 / 43200 ] Typhoon [ 10750 / 75600 ]
Rfftg
Units cost is reduced to 90% (10% cheaper).
01:12:00
4000
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Player team
Barter [ 0 / 27000 ] Merchant Union [ 0 / 45000 ]
210000BF
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
01:18:25
14000
  • 0
  • 0
  • 0
    0/?
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Player team
Copter Command [ 0 / 18000 ] Airborne Assault [ 0 / 54000 ]
Cassare
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
06:07:03
4080
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Player team
POWER
ComradeCat
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
01:12:00
4000
  • 0
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    0/?
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Player team
Gold Rush [ 0 / 18000 ] Power of Money [ 0 / 54000 ]
ramos2806
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
03:15:31
10000
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Player team
Market Crash [ 21600 / 21600 ] War Bonds [ 53400 / 64800 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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