cringe lobby
Day 28 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 06/25/2023 - Last Updated: 11/24/2023 - ! 16 Player Immigration Race
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
snooze2lose
No day-to-day abilities.
08:00:00
1000
  • 0
    Units in vision only
  • 0
  • 0
Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
lordoftheroaches
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
17:13:05
117500
  • 0
    Units in vision only
  • 0
  • 0
Enhanced Vision [ 0 / 48600 ] Counter Break [ 0 / 81000 ]
runninghamburger
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
23:16:35
2100
  • 0
    Units in vision only
  • 0
  • 0
Turbo Charge [ 4900 / 32400 ] Overdrive [ 4900 / 64800 ]
Duckbeard
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
08:12:52
5800
  • 0
    Units in vision only
  • 0
  • 0
Enhanced Vision [ 3650 / 27000 ] Counter Break [ 3650 / 45000 ]
combatsauce
Units gain +30% attack, but lose -20% defense.
08:01:18
2000
  • 0
    Units in vision only
  • 0
  • 0
Knuckleduster [ 0 / 27000 ] Haymaker [ 0 / 54000 ]
Ikesch_7
Units (even air units) gain +10% attack power on roads.
18:15:43
8600
  • 0
    Units in vision only
  • 0
  • 0
POWER
斩妖
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
19:08:45
20400
  • 0
    Units in vision only
  • 0
  • 0
SUPER
TheManWithBeans
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
27:12:51
17000
  • 0
    Units in vision only
  • 0
  • 0
Enhanced Vision [ 26850 / 37800 ] Counter Break [ 26850 / 63000 ]
lanker
No day-to-day abilities.
08:22:54
2000
  • 0
    Units in vision only
  • 0
  • 0
Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
BBHood217
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
00:00:00
124300
  • 0
    Units in vision only
  • 0
  • 0
Enhanced Vision [ 33800 / 43200 ] Counter Break [ 33800 / 72000 ]
floragreene
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
15:15:21
18000
  • 0
    Units in vision only
  • 0
  • 0
Turbo Charge [ 27000 / 27000 ] Overdrive [ 54000 / 54000 ]
Nekox31
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
08:00:00
1000
  • 0
    Units in vision only
  • 0
  • 0
Turbo Charge [ 0 / 27000 ] Overdrive [ 0 / 54000 ]
supermario1096
No day-to-day abilities.
15:06:16
6000
  • 0
    Units in vision only
  • 0
  • 0
Sideslip [ 12000 / 18000 ] Sidewinder [ 12000 / 45000 ]
DissaterFallen
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
09:19:59
8000
  • 0
    Units in vision only
  • 0
  • 0
Turbo Charge [ 1100 / 27000 ] Overdrive [ 1100 / 54000 ]
SteamWolf
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
13:19:49
500
  • 0
    Units in vision only
  • 0
  • 0
SUPER
OliverCromwell
No day-to-day abilities.
11:19:30
6800
  • 0
    Units in vision only
  • 0
  • 0
Sideslip [ 7900 / 18000 ] Sidewinder [ 7900 / 45000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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