Day 36 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 06/26/2023 - Last Updated: 10/16/2023 - 12p World Map
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
King ding-a-ling King ding-a-ling
No day-to-day abilities.
22:19:42
19300
Sideslip [ 21300 / 28800 ] Sidewinder [ 21300 / 72000 ]
COP Button All units gain +1 movement.
SCOP Button All units gain +2 movement.
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wolfer1006 wolfer1006
No day-to-day abilities.
12:17:02
30200
Hyper Repair [ 27000 / 27000 ] Hyper Upgrade [ 54000 / 54000 ]
COP Button All units gain +2 HP.
SCOP Button All units gain +5 HP, +10% attack, and +1 movement.
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dizzyespurr dizzyespurr
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
33:15:31
21500
Terrain Tactics [ 64800 / 64800 ] Prime Tactics [ 111650 / 113400 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
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Chev347 Chev347
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
11:05:31
16000
Terrain Tactics [ 6100 / 36000 ] Prime Tactics [ 6100 / 63000 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
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CliveGlitch CliveGlitch
No day-to-day abilities.
28:14:27
45600
Hyper Repair [ 20600 / 43200 ] Hyper Upgrade [ 20600 / 86400 ]
COP Button All units gain +2 HP.
SCOP Button All units gain +5 HP, +10% attack, and +1 movement.
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iSpidermonkey iSpidermonkey
No day-to-day abilities.
08:00:00
5000
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
COP Button All units gain +2 HP.
SCOP Button All units gain +5 HP, +10% attack, and +1 movement.
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soviet penguin soviet penguin
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
11:16:51
10800
Terrain Tactics [ 17650 / 36000 ] Prime Tactics [ 17650 / 63000 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
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IbnalHaitham IbnalHaitham
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
11:13:28
10500
Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
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Chociloni Chociloni
No day-to-day abilities.
32:14:00
222700
Hyper Repair [ 43200 / 43200 ] Hyper Upgrade [ 48300 / 86400 ]
COP Button All units gain +2 HP.
SCOP Button All units gain +5 HP, +10% attack, and +1 movement.
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wartywarlock wartywarlock
No day-to-day abilities.
00:00:00
29300
Hyper Repair [ 43200 / 43200 ] Hyper Upgrade [ 86400 / 86400 ]
COP Button All units gain +2 HP.
SCOP Button All units gain +5 HP, +10% attack, and +1 movement.
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Lord_Russ Lord_Russ
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
17:14:22
1800
Terrain Tactics [ 50400 / 50400 ] Prime Tactics [ 72300 / 88200 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
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MyBffJill MyBffJill
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
20:14:59
10200
Terrain Tactics [ 36000 / 36000 ] Prime Tactics [ 63000 / 63000 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
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Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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