CELL SAGA
Day 19 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 06/28/2023 - Last Updated: 08/19/2023 - Cell Saga (8 Players)
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Derschi
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
09:08:14
400
  • 0
    Units in vision only
  • 0
  • 0
POWER
AL247
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
12:19:16
66500
  • 0
    Units in vision only
  • 0
  • 0
Double Time [ 37800 / 37800 ] Victory March [ 100800 / 100800 ]
War Dog
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
03:17:04
8000
  • 0
    Units in vision only
  • 0
  • 0
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
Earl of Lemongrab
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
15:10:37
111600
  • 0
    Units in vision only
  • 0
  • 0
Urban Blight [ 48600 / 48600 ] High Society [ 55800 / 97200 ]
Quality_Gamez
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
09:04:24
60260
  • 0
    Units in vision only
  • 0
  • 0
POWER
Dutchy
Units gain +10% attack and +10% defense.
06:09:50
36000
  • 0
    Units in vision only
  • 0
  • 0
None [ 38800 / 90000 ] Ex Machina [ 38800 / 90000 ]
floragreene
Units cost is reduced to 90% (10% cheaper).
08:18:52
37960
  • 0
    Units in vision only
  • 0
  • 0
Barter [ 32400 / 32400 ] Merchant Union [ 39400 / 54000 ]
Luna Leka
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
00:00:00
111000
  • 0
    Units in vision only
  • 0
  • 0
Urban Blight [ 54000 / 54000 ] High Society [ 108000 / 108000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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