Day 32 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 06/28/2023 - Last Updated: 09/21/2023 - The Map That Is Even Mappier Than the Mappiest Map
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Connecting...
Jakowsky
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
08:19:23
19600
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Double Time [ 14600 / 27000 ] Victory March [ 14600 / 72000 ]
blacksmithkin
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
32:23:05
183400
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Urban Blight [ 41000 / 70200 ] High Society [ 41000 / 140400 ]
Dutchy
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
16:00:37
13400
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Terrain Tactics [ 15400 / 43200 ] Prime Tactics [ 15400 / 75600 ]
Josef5050
Units gain +10% attack and +10% defense.
22:23:32
32700
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None [ 65700 / 126000 ] Ex Machina [ 65700 / 126000 ]
DualStroke
Units (even air units) gain +10% attack power on plains.
09:07:01
29800
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Beat Down [ 16700 / 32400 ] Block Rock [ 16700 / 64800 ]
shakhty
Units gain +10% attack.
29:14:07
51900
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Black Wave [ 0 / 90000 ] Black Storm [ 0 / 162000 ]
floragreene
Units gain +10% attack and +10% defense.
20:13:54
44700
  • 0
  • 0
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    0/?
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None [ 0 / 108000 ] Ex Machina [ 0 / 108000 ]
soviet penguin
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
10:11:14
22400
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  • 0
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Double Time [ 27000 / 27000 ] Victory March [ 30450 / 72000 ]
dizzyespurr
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
11:15:06
19800
  • 0
  • 0
  • 0
    0/?
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Double Time [ 26150 / 27000 ] Victory March [ 26150 / 72000 ]
xqwertzx
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
07:10:12
9500
  • 0
  • 0
  • 0
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Urban Blight [ 3900 / 32400 ] High Society [ 3900 / 64800 ]
EA250_1
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
29:19:38
27400
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  • 0
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Terrain Tactics [ 64800 / 64800 ] Prime Tactics [ 113400 / 113400 ]
GamerZPlay
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
09:09:34
11800
  • 0
  • 0
  • 0
    0/?
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    0/?
    0/?
Double Time [ 18000 / 27000 ] Victory March [ 18000 / 72000 ]
Blend S
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
00:00:00
61800
  • 0
  • 0
  • 0
    0/?
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Double Time [ 37800 / 37800 ] Victory March [ 100800 / 100800 ]
mcridill
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
14:11:09
14000
  • 0
  • 0
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Urban Blight [ 3300 / 32400 ] High Society [ 3300 / 64800 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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