FFA
Day 26 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 06/29/2023 - Last Updated: 12/05/2023 - 16 battlee
(00,00)
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Hardie Hardie
Units (even air units) gain +10% attack power on plains.
22:07:53
25200
Beat Down [ 32400 / 32400 ] Block Rock [ 40900 / 64800 ]
COP Button Land indirects gain +1 range, and plains bonus is increased to +20%.
SCOP Button Land indirects gain +1 range, plains bonus is increased to +40%, and vehicles gain +2 movement.
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wubbzo wubbzo
Units (even air units) gain +10% attack power on plains.
04:11:47
8800
Beat Down [ 3100 / 27000 ] Block Rock [ 3100 / 54000 ]
COP Button Land indirects gain +1 range, and plains bonus is increased to +20%.
SCOP Button Land indirects gain +1 range, plains bonus is increased to +40%, and vehicles gain +2 movement.
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gostop1423 gostop1423
No day-to-day abilities.
17:22:48
8700
SUPER
COP Button All units gain +1 movement.
SCOP Button All units gain +2 movement.
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Dutchy Dutchy
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
10:21:28
11800
Enhanced Vision [ 4750 / 27000 ] Counter Break [ 4750 / 45000 ]
COP Button All units gain +1 vision, and can see into forests and reefs.
SCOP Button All units gain +1 vision, and can see into forests and reefs. A unit being attacked will attack first (even if it would be destroyed by the attack).
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Nat.22LR Nat.22LR
Luck on attacks is -9% to +24%.
16:11:18
9700
Brute Force [ 32400 / 32400 ] Barbaric Blow [ 33600 / 64800 ]
COP Button Luck range is changed to -19% to +49%.
SCOP Button Luck range is changed to -39% to +89%.
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MemeSpammer MemeSpammer
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
16:10:46
18000
Turbo Charge [ 6250 / 27000 ] Overdrive [ 6250 / 54000 ]
COP Button Vehicles gain +1 movement and their attack is increased to +20%. All units resupply fuel and ammo.
SCOP Button Vehicles gain +2 movement and their attack is increased to +40%. All units resupply fuel and ammo.
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Sensorpants Sensorpants
No day-to-day abilities.
11:03:32
10500
Sideslip [ 300 / 25200 ] Sidewinder [ 300 / 63000 ]
COP Button All units gain +1 movement.
SCOP Button All units gain +2 movement.
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Laneto Laneto
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
12:03:23
9600
Enhanced Vision [ 11500 / 27000 ] Counter Break [ 11500 / 45000 ]
COP Button All units gain +1 vision, and can see into forests and reefs.
SCOP Button All units gain +1 vision, and can see into forests and reefs. A unit being attacked will attack first (even if it would be destroyed by the attack).
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BlueWind BlueWind
Units (even air units) gain +10% attack power on roads.
08:17:48
11500
Forced March [ 16600 / 43200 ] Trail of Woe [ 16600 / 72000 ]
COP Button All units gain +1 movement, and the road bonus is increased to +20%.
SCOP Button All units gain +2 movement, and the road bonus is increased to +30%.
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CapReddy CapReddy
Units gain +30% attack, but lose -20% defense.
28:00:42
102800
Knuckleduster [ 32400 / 32400 ] Haymaker [ 64800 / 64800 ]
COP Button All units' attack is increased to +50%.
SCOP Button All units' attack is increased to +80%.
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Jayhawg75 Jayhawg75
Units (even air units) gain +10% attack power on plains.
11:21:54
9000
Beat Down [ 5950 / 27000 ] Block Rock [ 5950 / 54000 ]
COP Button Land indirects gain +1 range, and plains bonus is increased to +20%.
SCOP Button Land indirects gain +1 range, plains bonus is increased to +40%, and vehicles gain +2 movement.
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Sam261512 Sam261512
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
08:07:52
5000
Enhanced Vision [ 0 / 27000 ] Counter Break [ 0 / 45000 ]
COP Button All units gain +1 vision, and can see into forests and reefs.
SCOP Button All units gain +1 vision, and can see into forests and reefs. A unit being attacked will attack first (even if it would be destroyed by the attack).
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ynsjlyy ynsjlyy
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
00:00:00
26500
Enhanced Vision [ 25200 / 48600 ] Counter Break [ 25200 / 81000 ]
COP Button All units gain +1 vision, and can see into forests and reefs.
SCOP Button All units gain +1 vision, and can see into forests and reefs. A unit being attacked will attack first (even if it would be destroyed by the attack).
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Mindjob613 Mindjob613
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
07:14:44
14000
Turbo Charge [ 5450 / 27000 ] Overdrive [ 5450 / 54000 ]
COP Button Vehicles gain +1 movement and their attack is increased to +20%. All units resupply fuel and ammo.
SCOP Button Vehicles gain +2 movement and their attack is increased to +40%. All units resupply fuel and ammo.
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Astrostella7 Astrostella7
No day-to-day abilities.
13:22:58
28900
Sideslip [ 36000 / 36000 ] Sidewinder [ 54450 / 90000 ]
COP Button All units gain +1 movement.
SCOP Button All units gain +2 movement.
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grizky grizky
Units gain +30% attack, but lose -20% defense.
09:01:06
4000
Knuckleduster [ 4750 / 27000 ] Haymaker [ 4750 / 54000 ]
COP Button All units' attack is increased to +50%.
SCOP Button All units' attack is increased to +80%.
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Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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