Day 14 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 07/03/2023 - Last Updated: 09/01/2023 - (8)Center Island v1.1
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Connecting...
Mex64
Units gain +10% attack.
02:17:59
29500
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Player team
Black Wave [ 8100 / 45000 ] Black Storm [ 8100 / 81000 ]
KnightAl
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
17:17:20
200
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Player team
POWER
SteamWolf
Units gain +10% attack.
10:05:40
15700
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Player team
Black Wave [ 54000 / 54000 ] Black Storm [ 57700 / 97200 ]
CptnFrostbite
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
15:23:19
34500
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Player team
POWER
Zev_29
Units gain +10% attack.
16:15:49
37700
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Player team
Black Wave [ 30550 / 45000 ] Black Storm [ 30550 / 81000 ]
Marlow
Units gain +10% attack.
13:13:18
22500
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Player team
Black Wave [ 15050 / 45000 ] Black Storm [ 15050 / 81000 ]
Slurpish
Units gain +10% attack.
00:00:00
13300
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Player team
Black Wave [ 32250 / 54000 ] Black Storm [ 32250 / 97200 ]
IhsanTA
Units gain +10% attack.
06:04:52
7500
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Player team
Black Wave [ 41100 / 54000 ] Black Storm [ 41100 / 97200 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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