.play t2
Day 1 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 07/02/2023 - Last Updated: 07/18/2023 - Do not join IAMANOOBF1's games
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
UrBooksROverdue
Luck on attacks is -9% to +24%.
23:10:23
1000
  • 0
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Brute Force [ 0 / 27000 ] Barbaric Blow [ 0 / 54000 ]
PlanningSurface
Units (even air units) gain +10% attack power on roads.
01:00:00
3000
  • 0
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    0/?
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Forced March [ 0 / 27000 ] Trail of Woe [ 0 / 45000 ]
PineappleTower
Luck on attacks is -9% to +24%.
01:00:00
1000
  • 0
  • 0
  • 0
    0/?
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Brute Force [ 0 / 27000 ] Barbaric Blow [ 0 / 54000 ]
PremiumFormation
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
01:00:00
1000
  • 0
  • 0
  • 0
    0/?
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Tsunami [ 0 / 36000 ] Typhoon [ 0 / 63000 ]
UnreliableAircraft
Units (even air units) gain +10% attack power on plains.
01:00:00
1000
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  • 0
  • 0
    0/?
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Beat Down [ 0 / 27000 ] Block Rock [ 0 / 54000 ]
LuckyTaco
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
01:00:00
1000
  • 0
  • 0
  • 0
    0/?
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    0/?
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Tsunami [ 0 / 36000 ] Typhoon [ 0 / 63000 ]
NeedADispenserHere
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
01:00:00
1000
  • 0
  • 0
  • 0
    0/?
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    0/?
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    0/?
Enhanced Vision [ 0 / 27000 ] Counter Break [ 0 / 45000 ]
Overconfidence
Luck on attacks is -9% to +24%.
01:00:00
1000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Brute Force [ 0 / 27000 ] Barbaric Blow [ 0 / 54000 ]
Garbage_Disposal
Units (even air units) gain +10% attack power on roads.
01:00:00
1000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
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    0/?
    0/?
Forced March [ 0 / 27000 ] Trail of Woe [ 0 / 45000 ]
TacticalPigeon
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
01:00:00
1000
  • 0
  • 0
  • 0
    0/?
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Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
OffensiveShark
Units (even air units) gain +10% attack power on roads.
01:00:00
1000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Forced March [ 0 / 27000 ] Trail of Woe [ 0 / 45000 ]
CloakEngaged
Luck on attacks is -9% to +24%.
01:00:00
1000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Brute Force [ 0 / 27000 ] Barbaric Blow [ 0 / 54000 ]
WideMotorway
Units gain +30% attack, but lose -20% defense.
01:00:00
1000
  • 0
  • 0
  • 0
    0/?
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    0/?
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Knuckleduster [ 0 / 27000 ] Haymaker [ 0 / 54000 ]
Dev_in_chat
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
01:00:00
1000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Tsunami [ 0 / 36000 ] Typhoon [ 0 / 63000 ]
Nej
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
01:00:00
1000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Tsunami [ 0 / 36000 ] Typhoon [ 0 / 63000 ]
Nope.avi
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
00:00:00
1000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Enhanced Vision [ 0 / 27000 ] Counter Break [ 0 / 45000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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