Day 22 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 07/09/2023 - Last Updated: 11/25/2023 - I fixed a Voidnova map
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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Based Dangerously Based Dangerously
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
18:15:27
42000
Terrain Tactics [ 30650 / 43200 ] Prime Tactics [ 30650 / 75600 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
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Player team
210000BF 210000BF
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
07:02:48
5000
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
COP Button Indirect units gain +1 range and their attack is increased to +40%.
SCOP Button Indirect units gain +2 range and their attack is increased to +40%.
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Player team
Raedel Raedel
Luck on attacks is +0 to +19%.
25:23:43
101800
Lucky Star [ 0 / 32400 ] Lady Luck [ 0 / 64800 ]
COP Button Luck is improved to +0% to +59%.
SCOP Button Luck is improved to +0% to +99%.
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Player team
gostop1423 gostop1423
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
17:11:43
40800
Double Time [ 32400 / 32400 ] Victory March [ 65725 / 86400 ]
COP Button Footsoldiers gain +1 movement and their attack is increased to +50%.
SCOP Button Footsoldiers gain +2 movement and their attack is increased to +70%. Footsoldiers capture buildings instantly, regardless of their HP.
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Player team
GeneralJamez GeneralJamez
Units gain +10% attack and +10% defense.
08:20:01
9000
None [ 0 / 90000 ] Ex Machina [ 0 / 90000 ]
SCOP Button A 2-range missile deals 3 HP damage and prevents all affected units from acting next turn. The missile targets the opponents' greatest accumulation of unit value.
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Player team
Niiue Niiue
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
18:10:48
16300
Lightning Drive [ 450 / 32400 ] Lightning Strike [ 450 / 97200 ]
COP Button Air units attack and defense are increased to +20%.
SCOP Button Air units attack and defense are increased to +20%. All non-footsoldier units may move and fire again, even if built this turn (use this power after moving!).
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Player team
Josef5050 Josef5050
Units gain +10% attack and +10% defense.
17:08:48
95900
None [ 52250 / 90000 ] Ex Machina [ 52250 / 90000 ]
SCOP Button A 2-range missile deals 3 HP damage and prevents all affected units from acting next turn. The missile targets the opponents' greatest accumulation of unit value.
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Player team
HEYstudios HEYstudios
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
07:07:07
18500
Snipe Attack [ 16200 / 27000 ] Super Snipe [ 16200 / 54000 ]
COP Button Indirect units gain +1 range and their attack is increased to +40%.
SCOP Button Indirect units gain +2 range and their attack is increased to +40%.
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Player team
1st_walker 1st_walker
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
16:17:36
40400
Snipe Attack [ 27000 / 27000 ] Super Snipe [ 54000 / 54000 ]
COP Button Indirect units gain +1 range and their attack is increased to +40%.
SCOP Button Indirect units gain +2 range and their attack is increased to +40%.
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Player team
Larkohiya Larkohiya
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
00:00:00
12700
Double Time [ 32400 / 32400 ] Victory March [ 86400 / 86400 ]
COP Button Footsoldiers gain +1 movement and their attack is increased to +50%.
SCOP Button Footsoldiers gain +2 movement and their attack is increased to +70%. Footsoldiers capture buildings instantly, regardless of their HP.
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Player team
floragreene floragreene
Units gain +10% attack and +10% defense.
17:12:24
97900
None [ 60400 / 90000 ] Ex Machina [ 60400 / 90000 ]
SCOP Button A 2-range missile deals 3 HP damage and prevents all affected units from acting next turn. The missile targets the opponents' greatest accumulation of unit value.
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Player team
Zelda_Suchti Zelda_Suchti
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
14:05:39
14600
Lightning Drive [ 27000 / 27000 ] Lightning Strike [ 42200 / 81000 ]
COP Button Air units attack and defense are increased to +20%.
SCOP Button Air units attack and defense are increased to +20%. All non-footsoldier units may move and fire again, even if built this turn (use this power after moving!).
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Player team
Laneto Laneto
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
11:04:33
9000
Tower Shield [ 400 / 27000 ] Tower of Power [ 400 / 54000 ]
COP Button Indirect defense is increased to +40%. Comtower bonuses are doubled.
SCOP Button Indirect defense is increased to +80%. Comtower bonuses are tripled.
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Player team
Mariokartmoney Mariokartmoney
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
02:23:07
21300
Lightning Drive [ 11700 / 27000 ] Lightning Strike [ 11700 / 81000 ]
COP Button Air units attack and defense are increased to +20%.
SCOP Button Air units attack and defense are increased to +20%. All non-footsoldier units may move and fire again, even if built this turn (use this power after moving!).
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Player team
Stealer Stealer
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
14:06:10
23200
Tower Shield [ 27000 / 27000 ] Tower of Power [ 54000 / 54000 ]
COP Button Indirect defense is increased to +40%. Comtower bonuses are doubled.
SCOP Button Indirect defense is increased to +80%. Comtower bonuses are tripled.
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Player team
grizky grizky
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
06:00:00
2000
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
COP Button Indirect units gain +1 range and their attack is increased to +40%.
SCOP Button Indirect units gain +2 range and their attack is increased to +40%.
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Player team
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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