BST Wars
Day 48 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 07/23/2023 - Last Updated: 10/02/2023 - Decoy Doll
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Reycharles26
No day-to-day abilities.
03:11:51
4000
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Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
TontuVictor
No day-to-day abilities.
18:11:33
12400
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Sideslip [ 21000 / 32400 ] Sidewinder [ 21000 / 81000 ]
SweetPandre
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
42:03:29
59600
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Max Force [ 59400 / 59400 ] Max Blast [ 118800 / 118800 ]
Stormer28
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
28:13:12
189600
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Terrain Tactics [ 11600 / 57600 ] Prime Tactics [ 11600 / 100800 ]
21Pitufina21
Units (even air units) gain +10% attack power on plains.
37:00:28
11200
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Beat Down [ 27000 / 27000 ] Block Rock [ 54000 / 54000 ]
SANDRA21
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
07:06:56
17000
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Turbo Charge [ 0 / 27000 ] Overdrive [ 0 / 54000 ]
ZombieProject
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
00:00:00
66000
  • 0
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Lightning Drive [ 54000 / 54000 ] Lightning Strike [ 59350 / 162000 ]
heavyconrastas
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
01:19:28
18000
  • 0
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  • 0
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Lightning Drive [ 11800 / 27000 ] Lightning Strike [ 11800 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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