Inner
Day 11 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 07/12/2023 - Last Updated: 07/27/2023 - SEIZE THE MIDDLE ISLAND (Ghostbases)
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Connecting...
Fruitigal
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
06:23:09
2500
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    Units in vision only
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Player team
Turbo Charge [ 27000 / 27000 ] Overdrive [ 48400 / 54000 ]
fyram
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
12:15:05
4500
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    Units in vision only
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    0/?
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Player team
Tsunami [ 36000 / 36000 ] Typhoon [ 39825 / 63000 ]
Zwyx
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
11:16:03
11800
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    Units in vision only
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Player team
POWER
MechBlitz
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
00:00:00
50500
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    Units in vision only
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    0/?
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Player team
Double Time [ 27000 / 27000 ] Victory March [ 41900 / 72000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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