Heresy
Day 48 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 07/17/2023 - Last Updated: 02/27/2024 - s-rank 49x Next Battle Royale
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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Element115
Units (even air units) gain +10% attack power on plains. No day-to-day abilities.
30:13:17
2500
  • 0
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    0/?
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Beat Down [ 37800 / 37800 ] Block Rock [ 75600 / 75600 ]
Sideslip [ 32400 / 32400 ] Sidewinder [ 81000 / 81000 ]
Railroadhunter
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range. Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
35:20:04
2300
  • 0
  • 0
  • 0
    0/?
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Max Force [ 54000 / 54000 ] Max Blast [ 66800 / 108000 ]
Enhanced Vision [ 32900 / 54000 ] Counter Break [ 32900 / 90000 ]
runninghamburger
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack. Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
31:19:51
4300
  • 0
  • 0
  • 0
    0/?
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    0/?
    0/?
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    0/?
Turbo Charge [ 32400 / 32400 ] Overdrive [ 35600 / 64800 ]
Enhanced Vision [ 27000 / 27000 ] Counter Break [ 45000 / 45000 ]
syun zi bing faat
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%. No day-to-day abilities.
03:04:34
18300
  • 0
  • 0
  • 0
    0/?
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    0/?
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    0/?
    0/?
Enhanced Vision [ 0 / 32400 ] Counter Break [ 0 / 54000 ]
Hyper Repair [ 27000 / 27000 ] Hyper Upgrade [ 54000 / 54000 ]
Z3K
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain). Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
41:16:48
54900
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    0/?
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Terrain Tactics [ 43200 / 43200 ] Prime Tactics [ 75600 / 75600 ]
Enhanced Vision [ 27000 / 27000 ] Counter Break [ 45000 / 45000 ]
EinsteinsErbe
No day-to-day abilities. Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
35:21:58
45400
  • 0
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    0/?
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SUPER
Max Force [ 59400 / 59400 ] Max Blast [ 88900 / 118800 ]
theDJcat
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain). No day-to-day abilities.
00:00:00
86400
  • 0
  • 0
  • 0
    0/?
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Terrain Tactics [ 72000 / 72000 ] Prime Tactics [ 126000 / 126000 ]
Sideslip [ 54000 / 54000 ] Sidewinder [ 135000 / 135000 ]
Alpharius
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain). No day-to-day abilities.
22:13:35
16000
  • 0
  • 0
  • 0
    0/?
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Terrain Tactics [ 46350 / 50400 ] Prime Tactics [ 46350 / 88200 ]
Sideslip [ 18000 / 18000 ] Sidewinder [ 45000 / 45000 ]
LeeAdama
Units (even air units) gain +10% attack power on plains. No day-to-day abilities.
22:01:18
10200
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
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    0/?
Beat Down [ 37800 / 37800 ] Block Rock [ 75600 / 75600 ]
Hyper Repair [ 32400 / 32400 ] Hyper Upgrade [ 62850 / 64800 ]
fyram
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%. No day-to-day abilities.
46:13:35
15900
  • 0
  • 0
  • 0
    0/?
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    0/?
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    0/?
Enhanced Vision [ 54000 / 54000 ] Counter Break [ 90000 / 90000 ]
Hyper Repair [ 1050 / 70200 ] Hyper Upgrade [ 1050 / 140400 ]
gostop1423
No day-to-day abilities. Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
25:01:19
15750
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Hyper Repair [ 37800 / 37800 ] Hyper Upgrade [ 71350 / 75600 ]
Enhanced Vision [ 37800 / 37800 ] Counter Break [ 52250 / 63000 ]
SpoonBender9000
No day-to-day abilities. Luck on attacks is -14% to +29%.
32:19:49
32900
  • 0
  • 0
  • 0
    0/?
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    0/?
    0/?
Hyper Repair [ 32500 / 54000 ] Hyper Upgrade [ 32500 / 108000 ]
Overclock [ 27000 / 27000 ] System Crash [ 63000 / 63000 ]
Spash
No day-to-day abilities. Units gain +30% attack, but lose -20% defense.
15:18:58
35000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
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    0/?
Hyper Repair [ 8500 / 27000 ] Hyper Upgrade [ 8500 / 54000 ]
Knuckleduster [ 5000 / 27000 ] Haymaker [ 5000 / 54000 ]
Dnetgamer
No day-to-day abilities. Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
28:10:00
20100
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Hyper Repair [ 27000 / 27000 ] Hyper Upgrade [ 54000 / 54000 ]
Enhanced Vision [ 32400 / 32400 ] Counter Break [ 54000 / 54000 ]
Sensorpants
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%. Units gain +30% attack, but lose -20% defense.
19:17:53
24000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Enhanced Vision [ 20325 / 27000 ] Counter Break [ 20325 / 45000 ]
Knuckleduster [ 10162.5 / 27000 ] Haymaker [ 10162.5 / 54000 ]
210000BF
No day-to-day abilities. Units gain +30% attack, but lose -20% defense.
09:15:10
6000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
Knuckleduster [ 0 / 27000 ] Haymaker [ 0 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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