4 vs 4
Day 31 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 07/19/2023 - Last Updated: 12/08/2023 - Four Castle
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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trigue92
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack. No day-to-day abilities.
01:20:18
30000
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Player team
Turbo Charge [ 0 / 27000 ] Overdrive [ 0 / 54000 ]
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
maomao10694
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain. Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
31:14:21
67100
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Player team
Urban Blight [ 4100 / 54000 ] High Society [ 4100 / 108000 ]
Urban Blight [ 8600 / 43200 ] High Society [ 8600 / 86400 ]
Raedel
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain. Units gain +10% attack.
20:14:19
33000
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Player team
Urban Blight [ 0 / 27000 ] High Society [ 0 / 54000 ]
Black Wave [ 0 / 45000 ] Black Storm [ 0 / 81000 ]
Jiboku
Units gain +10% attack. Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
06:22:32
2000
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Player team
Black Wave [ 0 / 45000 ] Black Storm [ 0 / 81000 ]
Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
Niiue
Units gain +10% attack and +10% defense. Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
30:04:53
320700
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Player team
None [ 24425 / 90000 ] Ex Machina [ 24425 / 90000 ]
Market Crash [ 21600 / 21600 ] War Bonds [ 44747.8 / 64800 ]
SehanineKitsune
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income). Units gain +10% attack.
06:03:24
2200
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Player team
Market Crash [ 0 / 18000 ] War Bonds [ 0 / 54000 ]
Black Wave [ 0 / 45000 ] Black Storm [ 0 / 81000 ]
gmcivor
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain. Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
13:09:44
13000
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    0/?
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Player team
Urban Blight [ 0 / 27000 ] High Society [ 0 / 54000 ]
Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
Joakoboss
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
30:04:04
40700
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Player team
Urban Blight [ 43200 / 43200 ] High Society [ 55300 / 86400 ]
Double Time [ 24300 / 32400 ] Victory March [ 24300 / 86400 ]
podasky
Luck on attacks is +0 to +19%. Units repair +1 additional HP (note: liable for costs).
22:11:21
25800
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Player team
SUPER
Lucky Lass [ 0 / 27000 ] Covering Fire [ 0 / 54000 ]
Netryus
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
08:09:42
2000
  • 0
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    0/?
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Player team
Urban Blight [ 0 / 27000 ] High Society [ 0 / 54000 ]
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
EeveeSwordsman
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
31:01:52
23900
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    0/?
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Player team
Double Time [ 37800 / 37800 ] Victory March [ 87000 / 100800 ]
Double Time [ 32400 / 32400 ] Victory March [ 86400 / 86400 ]
Doktor
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain. Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
00:00:00
224700
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Player team
POWER
Terrain Tactics [ 36000 / 36000 ] Prime Tactics [ 49993 / 63000 ]
Player01x
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain. Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
11:07:15
12000
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Player team
Urban Blight [ 0 / 27000 ] High Society [ 0 / 54000 ]
Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
ziminaiman
Luck on attacks is +0 to +19%. Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
09:09:21
29100
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Player team
Lucky Star [ 27000 / 27000 ] Lady Luck [ 54000 / 54000 ]
Market Crash [ 28800 / 28800 ] War Bonds [ 46700 / 86400 ]
newbie420
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income). Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
18:05:58
70600
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Player team
Market Crash [ 10800 / 21600 ] War Bonds [ 10800 / 64800 ]
Urban Blight [ 5400 / 32400 ] High Society [ 5400 / 64800 ]
Shirygibraan10
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain. Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
07:11:35
39000
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Player team
Urban Blight [ 0 / 27000 ] High Society [ 0 / 54000 ]
Urban Blight [ 0 / 27000 ] High Society [ 0 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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