Day 12 - Turn: 20d 03h 46m - Total: 158d 04h 49m
Game Started: 07/18/2023 - Last Updated: 11/14/2025 - ! Nell's Luck Game
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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Christiaan1
Units cost +20% more to build, but gain +30% attack and defense.
48:09:32
3600
  • 19
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 17
  • 571680
  • 1500
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Morale Boost [ 28740 / 36000 ] Samurai Spirit [ 28740 / 63000 ]
JTirador
Units cost +20% more to build, but gain +30% attack and defense.
147:23:25
4200
  • 0
  • 0
  • 0
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Morale Boost [ 15840 / 36000 ] Samurai Spirit [ 15840 / 63000 ]
Red289100
Units cost +20% more to build, but gain +30% attack and defense.
44:00:00
1500
  • 0
  • 0
  • 0
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Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
210000BF
Units cost +20% more to build, but gain +30% attack and defense.
57:21:25
1800
  • 0
  • 0
  • 0
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Morale Boost [ 600 / 36000 ] Samurai Spirit [ 600 / 63000 ]
newbie420
Units cost +20% more to build, but gain +30% attack and defense.
47:00:12
1800
  • 0
  • 0
  • 0
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Morale Boost [ 1800 / 36000 ] Samurai Spirit [ 1800 / 63000 ]
HEYstudios
Units cost +20% more to build, but gain +30% attack and defense.
49:18:00
2100
  • 0
  • 0
  • 0
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Morale Boost [ 2400 / 36000 ] Samurai Spirit [ 2400 / 63000 ]
EeveeSwordsman
Units cost +20% more to build, but gain +30% attack and defense.
90:09:25
9900
  • 26
    Unit-count sprite
    x 1
    Unit-count sprite
    x 17
    Unit-count sprite
    x 8
  • 583440
  • 6000
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Morale Boost [ 17760 / 36000 ] Samurai Spirit [ 17760 / 63000 ]
EinsteinsErbe
Units cost +20% more to build, but gain +30% attack and defense.
31:10:06
3600
  • 19
    Unit-count sprite
    x 1
    Unit-count sprite
    x 17
    Unit-count sprite
    x 1
  • 571680
  • 1500
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Morale Boost [ 30000 / 36000 ] Samurai Spirit [ 30000 / 63000 ]
Josef5050
Units cost +20% more to build, but gain +30% attack and defense.
195:09:11
3600
  • 19
    Unit-count sprite
    x 1
    Unit-count sprite
    x 17
    Unit-count sprite
    x 1
  • 568320
  • 1500
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Morale Boost [ 36000 / 36000 ] Samurai Spirit [ 36720 / 63000 ]
MJ75
Units cost +20% more to build, but gain +30% attack and defense.
44:00:00
1500
  • 0
  • 0
  • 0
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Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
DrGreen3339
Units cost +20% more to build, but gain +30% attack and defense.
50:07:19
3000
  • 0
  • 0
  • 0
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Morale Boost [ 600 / 36000 ] Samurai Spirit [ 600 / 63000 ]
jonesisdumb
Units cost +20% more to build, but gain +30% attack and defense.
109:23:44
18000
  • 23
    Unit-count sprite
    x 1
    Unit-count sprite
    x 16
    Unit-count sprite
    x 6
  • 549840
  • 4500
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Morale Boost [ 32760 / 36000 ] Samurai Spirit [ 32760 / 63000 ]
AceRPT
Units cost +20% more to build, but gain +30% attack and defense.
168:23:30
4500
  • 0
  • 0
  • 0
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Morale Boost [ 14880 / 36000 ] Samurai Spirit [ 14880 / 63000 ]
ARandomLad
Units cost +20% more to build, but gain +30% attack and defense.
49:22:54
1800
  • 0
  • 0
  • 0
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Morale Boost [ 1200 / 36000 ] Samurai Spirit [ 1200 / 63000 ]
hisbabygirl9394
Units cost +20% more to build, but gain +30% attack and defense.
57:23:26
1800
  • 0
  • 0
  • 0
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Morale Boost [ 600 / 36000 ] Samurai Spirit [ 600 / 63000 ]
Ardian084
Units cost +20% more to build, but gain +30% attack and defense.
158:04:48
30600
  • 22
    Unit-count sprite
    x 1
    Unit-count sprite
    x 17
    Unit-count sprite
    x 4
  • 578640
  • 4500
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Morale Boost [ 15360 / 36000 ] Samurai Spirit [ 15360 / 63000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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