Mind games
Day 5 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 07/21/2023 - Last Updated: 08/23/2023 - Let them cap... or don't?
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Messages
Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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ToonersUWU
CO powers are off!
09:21:08
4000
  • 0
    Units in vision only
  • 0
  • 0
Practical
CO powers are off!
08:20:11
5000
  • 0
    Units in vision only
  • 0
  • 0
Slash2
CO powers are off!
02:23:03
4000
  • 0
    Units in vision only
  • 0
  • 0
Arcanum13
CO powers are off!
01:23:43
1000
  • 0
    Units in vision only
  • 0
  • 0
GodOfDeathkb
CO powers are off!
08:20:39
4000
  • 0
    Units in vision only
  • 0
  • 0
CliveGlitch
CO powers are off!
07:23:23
5000
  • 0
    Units in vision only
  • 0
  • 0
AeroDalton
CO powers are off!
00:00:00
0
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    Units in vision only
  • 0
  • 0
HEYstudios
CO powers are off!
09:13:41
4000
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    Units in vision only
  • 0
  • 0
Ranu
CO powers are off!
08:22:46
4000
  • 0
    Units in vision only
  • 0
  • 0
Soulkilla
CO powers are off!
08:22:54
4000
  • 0
    Units in vision only
  • 0
  • 0
floragreene
CO powers are off!
07:23:29
5000
  • 0
    Units in vision only
  • 0
  • 0
DoctorRosalia
CO powers are off!
03:01:04
3000
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    Units in vision only
  • 0
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ckline
CO powers are off!
09:20:45
3000
  • 0
    Units in vision only
  • 0
  • 0
Dnetgamer
CO powers are off!
09:23:31
4000
  • 0
    Units in vision only
  • 0
  • 0
newbie420
CO powers are off!
10:20:14
0
  • 0
    Units in vision only
  • 0
  • 0
EinsteinsErbe
CO powers are off!
07:23:32
5000
  • 0
    Units in vision only
  • 0
  • 0
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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