shit game
Day 55 - Turn: 00d 00h 00m - Total: 457d 06h 38m
Game Started: 08/03/2023 - Last Updated: 01/12/2026 - Not Connected
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
MarkPlaysGames MarkPlaysGames
Luck on attacks is -9% to +24%.
52:19:10
2000
Brute Force [ 0 / 27000 ] Barbaric Blow [ 0 / 54000 ]
COP Button Luck range is changed to -19% to +49%.
SCOP Button Luck range is changed to -39% to +89%.
  • 0
  • 0
  • 0
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AceRPT AceRPT
Units (even air units) gain +10% attack power on plains.
529:08:19
20500
Beat Down [ 32050 / 32400 ] Block Rock [ 32050 / 64800 ]
COP Button Land indirects gain +1 range, and plains bonus is increased to +20%.
SCOP Button Land indirects gain +1 range, plains bonus is increased to +40%, and vehicles gain +2 movement.
  • 0
  • 0
  • 0
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King ding-a-ling King ding-a-ling
No day-to-day abilities.
127:10:18
9000
Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
COP Button All units gain +1 movement.
SCOP Button All units gain +2 movement.
  • 0
  • 0
  • 0
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FunkyLemon FunkyLemon
No day-to-day abilities.
317:05:29
28000
Sideslip [ 1250 / 18000 ] Sidewinder [ 1250 / 45000 ]
COP Button All units gain +1 movement.
SCOP Button All units gain +2 movement.
  • 0
  • 0
  • 0
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andrewthomas andrewthomas
Units gain +30% attack, but lose -20% defense.
457:06:37
27900
Knuckleduster [ 32400 / 32400 ] Haymaker [ 64800 / 64800 ]
COP Button All units' attack is increased to +50%.
SCOP Button All units' attack is increased to +80%.
  • 41
    Unit-count sprite
    x 29
    Unit-count sprite
    x 4
    Unit-count sprite
    x 1
    Unit-count sprite
    x 4
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 191900
  • 26500
    0/?
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uboem uboem
No day-to-day abilities.
327:18:37
10700
Sideslip [ 18000 / 18000 ] Sidewinder [ 45000 / 45000 ]
COP Button All units gain +1 movement.
SCOP Button All units gain +2 movement.
  • 0
  • 0
  • 0
    0/?
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MastaJiggyWiggy MastaJiggyWiggy
No day-to-day abilities.
331:16:48
21700
Sideslip [ 21600 / 21600 ] Sidewinder [ 54000 / 54000 ]
COP Button All units gain +1 movement.
SCOP Button All units gain +2 movement.
  • 0
  • 0
  • 0
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DatDis DatDis
Units (even air units) gain +10% attack power on plains.
684:10:14
5300
Beat Down [ 43200 / 43200 ] Block Rock [ 86400 / 86400 ]
COP Button Land indirects gain +1 range, and plains bonus is increased to +20%.
SCOP Button Land indirects gain +1 range, plains bonus is increased to +40%, and vehicles gain +2 movement.
  • 48
    Unit-count sprite
    x 3
    Unit-count sprite
    x 4
    Unit-count sprite
    x 21
    Unit-count sprite
    x 3
    Unit-count sprite
    x 8
    Unit-count sprite
    x 4
    Unit-count sprite
    x 2
    Unit-count sprite
    x 3
  • 393000
  • 36000
    0/?
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GodOfDeathkb GodOfDeathkb
Luck on attacks is -14% to +29%.
68:23:16
2500
Overclock [ 0 / 27000 ] System Crash [ 0 / 63000 ]
COP Button Luck range is changed to -24% to +54%.
SCOP Button Luck range is changed to -44% to +94%.
  • 0
  • 0
  • 0
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MrKangou MrKangou
No day-to-day abilities.
84:15:57
3500
Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
COP Button All units gain +1 movement.
SCOP Button All units gain +2 movement.
  • 0
  • 0
  • 0
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Dutchy Dutchy
Units (even air units) gain +10% attack power on plains.
57:16:55
2000
Beat Down [ 0 / 27000 ] Block Rock [ 0 / 54000 ]
COP Button Land indirects gain +1 range, and plains bonus is increased to +20%.
SCOP Button Land indirects gain +1 range, plains bonus is increased to +40%, and vehicles gain +2 movement.
  • 0
  • 0
  • 0
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Valdudu Valdudu
Luck on attacks is -14% to +29%.
33:14:57
2500
Overclock [ 0 / 27000 ] System Crash [ 0 / 63000 ]
COP Button Luck range is changed to -24% to +54%.
SCOP Button Luck range is changed to -44% to +94%.
  • 0
  • 0
  • 0
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MemeSpammer MemeSpammer
Units (even air units) gain +10% attack power on plains.
57:15:00
2000
Beat Down [ 0 / 27000 ] Block Rock [ 0 / 54000 ]
COP Button Land indirects gain +1 range, and plains bonus is increased to +20%.
SCOP Button Land indirects gain +1 range, plains bonus is increased to +40%, and vehicles gain +2 movement.
  • 0
  • 0
  • 0
    0/?
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Tim12345 Tim12345
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
655:17:10
19800
Turbo Charge [ 37800 / 37800 ] Overdrive [ 43850 / 75600 ]
COP Button Vehicles gain +1 movement and their attack is increased to +20%. All units resupply fuel and ammo.
SCOP Button Vehicles gain +2 movement and their attack is increased to +40%. All units resupply fuel and ammo.
  • 0
  • 0
  • 0
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keltr1ck keltr1ck
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
166:08:07
9000
Turbo Charge [ 0 / 27000 ] Overdrive [ 0 / 54000 ]
COP Button Vehicles gain +1 movement and their attack is increased to +20%. All units resupply fuel and ammo.
SCOP Button Vehicles gain +2 movement and their attack is increased to +40%. All units resupply fuel and ammo.
  • 0
  • 0
  • 0
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MarleyVaa MarleyVaa
Units gain +30% attack, but lose -20% defense.
479:05:33
15600
Knuckleduster [ 27000 / 27000 ] Haymaker [ 43550 / 54000 ]
COP Button All units' attack is increased to +50%.
SCOP Button All units' attack is increased to +80%.
  • 0
  • 0
  • 0
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Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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