concert of europe
Day 31 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 08/03/2023 - Last Updated: 11/21/2023 - Concert of Europe
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
AJawesomesauce
No day-to-day abilities.
04:04:10
27000
  • 0
    Units in vision only
  • 0
  • 0
Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
melly
No day-to-day abilities.
13:16:38
28900
  • 0
    Units in vision only
  • 0
  • 0
Sideslip [ 21600 / 21600 ] Sidewinder [ 24900 / 54000 ]
vonAdler
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
00:00:00
329600
  • 0
    Units in vision only
  • 0
  • 0
Terrain Tactics [ 57600 / 57600 ] Prime Tactics [ 100800 / 100800 ]
Ghidorah
Units (even air units) gain +10% attack power on plains.
15:05:27
22300
  • 0
    Units in vision only
  • 0
  • 0
Beat Down [ 37800 / 37800 ] Block Rock [ 75600 / 75600 ]
AceRPT
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
22:01:27
69900
  • 0
    Units in vision only
  • 0
  • 0
Double Time [ 43200 / 43200 ] Victory March [ 109975 / 115200 ]
Cassare
No day-to-day abilities.
22:14:09
21700
  • 0
    Units in vision only
  • 0
  • 0
Hyper Repair [ 0 / 54000 ] Hyper Upgrade [ 0 / 108000 ]
Seikame
Units gain +30% attack, but lose -20% defense.
17:15:23
19000
  • 0
    Units in vision only
  • 0
  • 0
SUPER
GentleMelon
No day-to-day abilities.
09:21:43
28300
  • 0
    Units in vision only
  • 0
  • 0
SUPER
fyram
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
27:19:39
39450
  • 0
    Units in vision only
  • 0
  • 0
SUPER
Jammem
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
01:18:27
23000
  • 0
    Units in vision only
  • 0
  • 0
Terrain Tactics [ 650 / 36000 ] Prime Tactics [ 650 / 63000 ]
JTirador
No day-to-day abilities.
03:14:19
16000
  • 0
    Units in vision only
  • 0
  • 0
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
MemeSpammer
No day-to-day abilities.
10:22:11
30500
  • 0
    Units in vision only
  • 0
  • 0
Hyper Repair [ 9900 / 27000 ] Hyper Upgrade [ 9900 / 54000 ]
theDJcat
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
09:01:32
18400
  • 0
    Units in vision only
  • 0
  • 0
Terrain Tactics [ 36000 / 36000 ] Prime Tactics [ 50700 / 63000 ]
Amit8989
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
06:01:00
28050
  • 0
    Units in vision only
  • 0
  • 0
POWER
1st_walker
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
07:09:35
3900
  • 0
    Units in vision only
  • 0
  • 0
Max Force [ 20600 / 27000 ] Max Blast [ 20600 / 54000 ]
210000BF
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
05:21:38
22000
  • 0
    Units in vision only
  • 0
  • 0
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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