All hands on deck
Day 8 - Boot: 00d 00h 00m - AET:
Game Started: 01/19/2009 - Last Updated: 05/02/2009 - Ships stranded.
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
grizly-sword
Units cost is reduced to 90% (10% cheaper).
14200
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Player team
Barter [ 0 / 27000 ] Merchant Union [ 0 / 81000 ]
tachibana
No day-to-day abilities.
8000
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Player team
Sideslip [ 0 / 27000 ] Sidewinder [ 0 / 81000 ]
zywxn
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
38000
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Player team
Terrain Tactics [ 0 / 27000 ] Prime Tactics [ 0 / 81000 ]
strongbow
Units cost +20% more to build, but gain +30% attack and defense.
26400
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Player team
Morale Boost [ 450 / 27000 ] Samurai Spirit [ 450 / 81000 ]
Forb
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
42000
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Player team
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 81000 ]
ExKirby
No day-to-day abilities.
24000
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Player team
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 81000 ]
bvock1
Units gain +10% attack.
8000
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Player team
Black Wave [ 0 / 27000 ] Black Storm [ 0 / 81000 ]
Usthepeople
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
18000
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Player team
Snipe Attack [ 27000 / 27000 ] Super Snipe [ 34566.5 / 81000 ]
Zinco
Units cost is reduced to 90% (10% cheaper).
8000
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Player team
Barter [ 0 / 27000 ] Merchant Union [ 0 / 81000 ]
YukiKitsune
Units gain +10% attack.
30000
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Player team
Black Wave [ 0 / 27000 ] Black Storm [ 0 / 81000 ]
PCJedi
Units cost is reduced to 90% (10% cheaper).
5290
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Player team
Barter [ 27000 / 27000 ] Merchant Union [ 45000 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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