FFA WW1 chaos
Day 43 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 08/05/2023 - Last Updated: 01/12/2024 - Another Europe Map
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Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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marcoPOLO1188
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
13:04:23
75000
  • 0
    Units in vision only
  • 0
  • 0
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Snipe Attack [ 43200 / 43200 ] Super Snipe [ 44520 / 86400 ]
KnightAl
Units cost +20% more to build, but gain +30% attack and defense.
08:19:21
35800
  • 0
    Units in vision only
  • 0
  • 0
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Morale Boost [ 50400 / 50400 ] Samurai Spirit [ 88200 / 88200 ]
BoldGiraffe
Units cost +20% more to build, but gain +30% attack and defense.
18:09:35
51040
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    Units in vision only
  • 0
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    0/?
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Morale Boost [ 86400 / 86400 ] Samurai Spirit [ 111300 / 151200 ]
JimmyMarine
No day-to-day abilities.
00:00:00
192200
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    Units in vision only
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Hyper Repair [ 41760 / 43200 ] Hyper Upgrade [ 41760 / 86400 ]
s-man
Units cost +20% more to build, but gain +30% attack and defense.
17:14:46
15920
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    Units in vision only
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SUPER
PenguinFalt
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
45:11:37
117800
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    Units in vision only
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Copter Command [ 3680 / 32400 ] Airborne Assault [ 3680 / 97200 ]
qilintime
Units cost +20% more to build, but gain +30% attack and defense.
18:01:52
30600
  • 0
    Units in vision only
  • 0
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    0/?
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Morale Boost [ 50400 / 50400 ] Samurai Spirit [ 88200 / 88200 ]
greenisthecolor
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
40:14:29
271500
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    Units in vision only
  • 0
  • 0
    0/?
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Snipe Attack [ 0 / 48600 ] Super Snipe [ 0 / 97200 ]
Square Hammer
Units cost +20% more to build, but gain +30% attack and defense.
16:18:14
27800
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    Units in vision only
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    0/?
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Morale Boost [ 50400 / 50400 ] Samurai Spirit [ 60680 / 88200 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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