FFA
Day 49 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 08/07/2023 - Last Updated: 10/25/2023 - (8) Slaoouuul
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
supermario1096
Units gain +10% attack.
14:15:50
10600
  • 0
  • 0
  • 0
POWER
BJ Dart
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
15:17:30
3000
  • 0
  • 0
  • 0
Copter Command [ 20300 / 21600 ] Airborne Assault [ 20300 / 64800 ]
whoareyou
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
11:07:32
24700
  • 0
  • 0
  • 0
Snipe Attack [ 27000 / 27000 ] Super Snipe [ 54000 / 54000 ]
MrKangou
Units cost is reduced to 90% (10% cheaper).
10:19:26
12520
  • 0
  • 0
  • 0
Barter [ 360 / 27000 ] Merchant Union [ 360 / 45000 ]
Surgent James
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
03:01:58
16800
  • 0
  • 0
  • 0
Market Crash [ 2000 / 18000 ] War Bonds [ 2000 / 54000 ]
Zev_29
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
37:01:07
300
  • 0
  • 0
  • 0
POWER
lordoftheroaches
Units cost is reduced to 90% (10% cheaper).
45:06:57
19740
  • 0
  • 0
  • 0
Barter [ 40810 / 81000 ] Merchant Union [ 40810 / 135000 ]
CyanStar
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
00:00:00
83600
  • 0
  • 0
  • 0
Urban Blight [ 72705 / 81000 ] High Society [ 72705 / 162000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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