Brasil
Day 17 - Boot: 00d 00h 00m - AET:
Game Started: 01/24/2009 - Last Updated: 03/15/2009 - South America
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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PCJedi
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
8600
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Snipe Attack [ 27000 / 27000 ] Super Snipe [ 60085.2 / 81000 ]
Double Time [ 27000 / 27000 ] Victory March [ 32315.6 / 81000 ]
Ultra Super Duper …
Units cost is reduced to 90% (10% cheaper). Units gain +10% attack.
39470
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Barter [ 6171 / 27000 ] Merchant Union [ 6171 / 81000 ]
Black Wave [ 3033 / 27000 ] Black Storm [ 3033 / 81000 ]
HunterRex
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain). Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
20300
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Terrain Tactics [ 27000 / 27000 ] Prime Tactics [ 42039 / 81000 ]
Enhanced Vision [ 18926.5 / 27000 ] Counter Break [ 18926.5 / 81000 ]
victoitor
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack. Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
20620
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Gold Rush [ 18134.8 / 27000 ] Power of Money [ 18134.8 / 81000 ]
Snipe Attack [ 27000 / 27000 ] Super Snipe [ 37901 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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