Glhf
Day 47 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 08/11/2023 - Last Updated: 10/31/2023 - '~USA-
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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1000Pardons
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
00:00:00
8548150
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Enhanced Vision [ 27550 / 81000 ] Counter Break [ 27550 / 135000 ]
OliverCromwell
No day-to-day abilities.
03:00:00
528500
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
argor324
Units (even air units) gain +10% attack power on plains.
29:07:31
1145900
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    Units in vision only
  • 0
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Beat Down [ 27000 / 27000 ] Block Rock [ 54000 / 54000 ]
Bane2407
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
22:04:37
1290300
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Enhanced Vision [ 5800 / 54000 ] Counter Break [ 5800 / 90000 ]
PenguinFalt
Units gain +30% attack, but lose -20% defense.
13:19:28
898900
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    Units in vision only
  • 0
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SUPER
StellarHamster
No day-to-day abilities.
44:08:09
61600
  • 0
    Units in vision only
  • 0
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Sideslip [ 54000 / 54000 ] Sidewinder [ 135000 / 135000 ]
Hong51
Units (even air units) gain +10% attack power on roads.
09:05:19
731000
  • 0
    Units in vision only
  • 0
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Forced March [ 19600 / 32400 ] Trail of Woe [ 19600 / 54000 ]
AdvancedBananas
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
25:19:37
987600
  • 0
    Units in vision only
  • 0
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    0/?
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SUPER
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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