Big City T4 RW
Day 38 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 08/14/2023 - Last Updated: 12/03/2023 - 48 fronts
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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KnightOfZero39
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
33:23:41
32700
  • 0
  • 0
  • 0
    0/?
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Turbo Charge [ 64800 / 64800 ] Overdrive [ 97750 / 129600 ]
Pikablue26
No day-to-day abilities.
04:15:25
19600
  • 0
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    0/?
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Sideslip [ 18000 / 18000 ] Sidewinder [ 19000 / 45000 ]
BoldGiraffe
Units (even air units) gain +10% attack power on roads.
29:20:58
51700
  • 0
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Forced March [ 0 / 81000 ] Trail of Woe [ 0 / 135000 ]
akaean
Luck on attacks is -9% to +24%.
00:00:00
778200
  • 0
  • 0
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    0/?
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Brute Force [ 54000 / 54000 ] Barbaric Blow [ 91300 / 108000 ]
Fighterofflames
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
20:14:58
39900
  • 0
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    0/?
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Turbo Charge [ 37800 / 37800 ] Overdrive [ 45100 / 75600 ]
Clock150
Units (even air units) gain +10% attack power on roads.
01:19:28
31100
  • 0
  • 0
  • 0
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Forced March [ 43200 / 43200 ] Trail of Woe [ 72000 / 72000 ]
Conren
Units (even air units) gain +10% attack power on roads.
37:01:55
11300
  • 0
  • 0
  • 0
    0/?
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Forced March [ 15000 / 70200 ] Trail of Woe [ 15000 / 117000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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