Warning! Daily server maintenance starts in 59s ...
Chaos
[REPLAY MODE]
Day 16
-
Turn:
00d 00h 00m
-
Total:
00d 00h 00m
Turn:
00d 00h 00m
-
Total:
00d 00h 00m
[PAUSED]
The game timer (Total) will not count down until the timer is resumed. Note that the max turn time limit will still count down (Turn).
(00,00)
Game Menu
Resign
Screenshot
Stats
Hotkeys
Keyboard Hotkeys: C - Toggle damage calculator
A - Hold "A" and click a unit to select an attacker for the calculator
D - Hold "D" and click a unit to select a defender for the calculator
Shift - Hold "Shift" and hover over units to preview their movement tiles
Ctrl - Hold "Ctrl" and hover over units to preview their attack range tiles
Alt - Hold "Alt" and hover over units to preview their vision range tiles
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Click here to view your new messages
Loading Turn...
<<
Rewind turn
<
Rewind action
>
Next action:
>>
Next turn
✕
Close Replay
# Following
# Viewers
Build Unit?
( Unit:
)
I told you this would happen!
The connection was interrupted
Connecting...
You are about to resign
Enter your account password to confirm
End turn?
( Next:
)
Delete unit?
Army Colors
Orange Star
Blue Moon
Green Earth
Yellow Comet
Black Hole
Red Fire
Grey Sky
Brown Desert
Amber Blossom
Jade Sun
Cobalt Ice
Pink Cosmos
Teal Galaxy
Purple Lightning
Acid Rain
White Nova
Azure Asteroid
Noir Eclipse
Silver Claw
Umber Wilds
✕
Overview
Stats
Victory
-
0 | 0
Defeat
-
0
|
0
Generated:
Value:
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
02:25:21
10509200
-
0
-
0
-
0
0/?
0/?
0/?
0/?
0/?
0/?
0/?
Double Time
[
32400 /
32400
]
Victory March
[
86400 /
86400
]
Double Time
[
81000 /
81000
]
Victory March
[
216000 /
216000
]
-
0
-
0
-
0
0/?
0/?
0/?
0/?
0/?
0/?
0/?
SUPER
Lucky Star
[
0 /
32400
]
Lady Luck
[
0 /
64800
]
Lucky Lass
[
32400 /
32400
]
Covering Fire
[
64800 /
64800
]
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
04:20:08
3044500
-
0
-
0
-
0
0/?
0/?
0/?
0/?
0/?
0/?
0/?
Double Time
[
43200 /
43200
]
Victory March
[
115200 /
115200
]
Double Time
[
43200 /
43200
]
Victory March
[
115200 /
115200
]
-
0
-
0
-
0
0/?
0/?
0/?
0/?
0/?
0/?
0/?
Hyper Repair
[
27000 /
27000
]
Hyper Upgrade
[
54000 /
54000
]
Meteor Strike
[
31000 /
54000
]
Meteor Strike II
[
31000 /
90000
]
-
0
-
0
-
0
0/?
0/?
0/?
0/?
0/?
0/?
0/?
Double Time
[
81000 /
81000
]
Victory March
[
216000 /
216000
]
Terrain Tactics
[
43200 /
43200
]
Prime Tactics
[
75600 /
75600
]
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
00:00:00
9654700
-
0
-
0
-
0
0/?
0/?
0/?
0/?
0/?
0/?
0/?
Double Time
[
59400 /
59400
]
Victory March
[
158400 /
158400
]
Double Time
[
70200 /
70200
]
Victory March
[
175650 /
187200
]
-
0
-
0
-
0
0/?
0/?
0/?
0/?
0/?
0/?
0/?
Double Time
[
0 /
48600
]
Victory March
[
0 /
129600
]
Lightning Drive
[
27000 /
27000
]
Lightning Strike
[
81000 /
81000
]
-
0
-
0
-
0
0/?
0/?
0/?
0/?
0/?
0/?
0/?
Lightning Drive
[
32400 /
32400
]
Lightning Strike
[
97200 /
97200
]
Double Time
[
37800 /
37800
]
Victory March
[
100800 /
100800
]
-
0
-
0
-
0
0/?
0/?
0/?
0/?
0/?
0/?
0/?
None
[
126000 /
126000
]
Ex Machina
[
126000 /
126000
]
Lightning Drive
[
43200 /
43200
]
Lightning Strike
[
129600 /
129600
]
-
0
-
0
-
0
0/?
0/?
0/?
0/?
0/?
0/?
0/?
Barter
[
0 /
37800
]
Merchant Union
[
0 /
63000
]
Terrain Tactics
[
43200 /
43200
]
Prime Tactics
[
75600 /
75600
]
-
0
-
0
-
0
0/?
0/?
0/?
0/?
0/?
0/?
0/?
Gold Rush
[
43200 /
43200
]
Power of Money
[
129600 /
129600
]
Barter
[
0 /
64800
]
Merchant Union
[
0 /
108000
]
-
0
-
0
-
0
0/?
0/?
0/?
0/?
0/?
0/?
0/?
Barter
[
0 /
32400
]
Merchant Union
[
0 /
54000
]
Terrain Tactics
[
36000 /
36000
]
Prime Tactics
[
63000 /
63000
]
-
0
-
0
-
0
0/?
0/?
0/?
0/?
0/?
0/?
0/?
Barter
[
27000 /
27000
]
Merchant Union
[
45000 /
45000
]
Lucky Lass
[
27000 /
27000
]
Covering Fire
[
54000 /
54000
]
-
0
-
0
-
0
0/?
0/?
0/?
0/?
0/?
0/?
0/?
Lucky Star
[
0 /
27000
]
Lady Luck
[
0 /
54000
]
Copter Command
[
0 /
18000
]
Airborne Assault
[
0 /
54000
]
Action
Date
None!
?
Hold down "A" or "D" while clicking a unit to add it to the calculator
✕
{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}
Toggle out of ammo
{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}
Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}%
{{damage.minInfo.fundsDamage}}
- {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP
{{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}%
@{{defRemainingHP.maxHP}}HP
{{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}%
{{damage.minCounterInfo.minLuck.counterFundsDamage}}
- {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}
Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.
Menu