.play long game
Day 27 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 08/17/2023 - Last Updated: 11/28/2023 - ! Vinland v2.0
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Connecting...
Phoenix_117
No day-to-day abilities.
04:09:54
14500
  • 0
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    0/?
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Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
UrBooksROverdue
No day-to-day abilities.
01:03:17
15700
  • 0
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    0/?
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Sideslip [ 18000 / 18000 ] Sidewinder [ 45000 / 45000 ]
Jose507pty
Units gain +30% attack, but lose -20% defense.
24:13:07
5450
  • 0
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Knuckleduster [ 48600 / 48600 ] Haymaker [ 97200 / 97200 ]
Netryus
No day-to-day abilities.
04:12:50
5500
  • 0
  • 0
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Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
Biskarsh
No day-to-day abilities.
00:00:00
7400
  • 0
  • 0
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Sideslip [ 24950 / 36000 ] Sidewinder [ 24950 / 90000 ]
Lockwood
Units gain +30% attack, but lose -20% defense.
05:20:01
37200
  • 0
  • 0
  • 0
    0/?
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Knuckleduster [ 27000 / 27000 ] Haymaker [ 36600 / 54000 ]
Clock150
No day-to-day abilities.
04:08:59
1100
  • 0
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Sideslip [ 28800 / 28800 ] Sidewinder [ 55700 / 72000 ]
Juniotar
No day-to-day abilities.
01:00:00
6000
  • 0
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Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
𝘙𝘪𝘻𝘦
Luck on attacks is -14% to +29%.
06:01:21
38000
  • 0
  • 0
  • 0
    0/?
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Overclock [ 0 / 27000 ] System Crash [ 0 / 63000 ]
GrimM_ZX
Units gain +30% attack, but lose -20% defense.
01:15:42
10000
  • 0
  • 0
  • 0
    0/?
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Knuckleduster [ 0 / 27000 ] Haymaker [ 0 / 54000 ]
Elvx
No day-to-day abilities.
11:15:00
30100
  • 0
  • 0
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Sideslip [ 21600 / 21600 ] Sidewinder [ 35850 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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