Creator: Patashu || First Published: 03/10/2006 || Players: 8 || Size: 40x40
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| Comments: |
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Patashu (03/10/2006 10:04pm):
2v2v2v2. |
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x0_000 (03/10/2006 10:07pm):
Doesn't this mean that half of the countries automatically lose their port? |
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zero212 (03/10/2006 10:15pm):
eh 2 vs 2 vs 2 vs 2? |
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Patashu (03/10/2006 10:42pm):
It's OS + JS vs BM + AB vs GE + BD vs YC + BH. Teams. So, no, half the countries do NOT automatically lose their port. |
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x0_000 (03/10/2006 11:15pm):
No, 4 countries lose their ports. BD loses it to OS, AB loses it to GE, BH loses it to BM and JS loses it to YC. It only takes 3 turns for the infantry to completely capture it and unless the respective countries build a recon, they lose the port. |
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Patashu (03/10/2006 11:29pm):
Ooh, yeah. It'll be fixed in a moment. |
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I_CAN_SEE_YOU (04/12/2006 01:52am):
This map is GOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOD!!!!!!!!!!!!!!!!!!!!!!! |
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technolink (05/01/2006 04:13pm):
Just a note, you have map number 10,000, PAT YOURSELF ON THE BACK!!! It is alos a pretty nice map. |
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Ultra Storm (05/07/2006 11:26am):
That's why this map is called Decamillenial. |
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Kota 12467 12479 (07/02/2006 02:57pm):
10000 GET |
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sirfuxalot (07/07/2006 01:58am | Edited: 07/12/2006 10:14pm):
Thats a really cool map. Port overload though. I guess it links the rings. I hope to see more. 9/10 |
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GaoGaoStegosaurus (08/06/2006 01:14am):
I recommend putting ghost units on all of the "channel" ports that only serve to link the rings. |
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JeredCain (08/06/2006 06:31am):
The only problem I see on this map is those ports that could be easily taken. Everything else is visual aesthetics and can't be fixed on AWBW, I believe. A good map, though, I'd play on it if I was looking for something balanced. |
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jhuni (08/13/2006 03:42pm):
Yay a good map maker made map #10,000 ten (thousand) / ten |
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nyvelion2 (08/16/2006 02:31pm):
darn, I had a good idea for map #10000... oh well, maybe I'll get #20000. |
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tubes (06/16/2007 10:20am):
This is a pretty good map. The only problem is, I know you've heard it, the ports. Maybe make them all neutral, or put them on the same land mass as their color's. |
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zezima (06/16/2007 12:08pm):
This is my first game... |
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DBS (06/30/2007 10:06am):
I Don’t know how to play this game....who can tell me.................................... |
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Falco25 (08/21/2007 04:30pm):
Where is fta??? |
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Falco25 (08/21/2007 04:30pm):
Where is fta??? |
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Cute But Psycho (09/11/2007 10:36pm):
cool map |
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Psychotic_55555 (04/18/2008 09:27pm):
lawl sooooo mannnny porrrtsssszss |
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Dan1 (05/07/2008 05:26pm):
how can i play |
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Falconewing (07/30/2009 05:43pm):
1 problem..Ports. And narrow as hell. |
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Nyvelion (01/07/2014 11:34am):
That's not a problem. Best that navel units not be too powerful here. |
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Veritech (01/07/2014 04:23pm):
Subs are a a pain. Landers? NOPE! BBoats? NOPE! :D Cruisers? ROCKETSSSS!! !!11! |
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Alexander ZETA (09/08/2022 06:40pm):
HELLOOOOO |
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