Creator: naabernethy || First Published: 08/20/2021 || Players: 15 || Size: 36x20
Categories: None
Rating: 3.50 in 4 ratings
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Comments:
naabernethy (08/20/2021 08:03pm):
The map is separated into three vertical sections. Each team has an HQ/Base in two of them so every combination of 2
teams has a 1v1 battle. Teams 1&2 have an extra base in the middle collum. Team 3 has an extra infantry on the bottom left
and the top right.

Team 1: OS, YC, GS, JS, TG
Team 2: BM, BH, CI, BD, PL
Team 3: GE, RF, AB, PC, WN
naabernethy (08/20/2021 08:08pm | Edited: 08/20/2021 08:09pm):
This is based on a map by Belgain Roffles made in 2006. Link to original:
https://awbw.amarriner.com/prevmaps.php?
maps_id=21264
naabernethy (08/20/2021 08:12pm):
Grit should be banned because he can shoot over the pipes.
ShiningForce4 (08/20/2021 08:25pm | Edited: 08/20/2021 08:29pm):
Yup
naabernethy (08/20/2021 08:26pm):
Grit should be banned because he can shoot over the pipes.
ShiningForce4 (08/20/2021 08:28pm):
Agreed naabernethy
Dataslycer (08/20/2021 08:31pm):
@ShiningForce2. If you have just one of your HQ captured, you lose.
Dataslycer (08/27/2021 05:17pm):
Why does top left and bottom right have an empty silo instead of a city?
Floortje (03/04/2024 11:38am):
The middle having 6 bases/HQs makes it unbalanced. Team 1 and Team 2 (Teal Galaxy and Purple Lightning) have members
with 6k starting income while Team 3 has no such members. If the middle had 5 Hq+bases like the other lanes, this wouldn't be
an issue. Odd design choice to opt for an even number of tiles instead of an odd number and just make all 3 even



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