Creator: naabernethy || First Published: 08/20/2021 || Players: 15 || Size: 36x20
| Categories: None | ||
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| Comments: |
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naabernethy (08/20/2021 08:03pm):
The map is separated into three vertical sections. Each team has an HQ/Base in two of them so every combination of 2 teams has a 1v1 battle. Teams 1&2 have an extra base in the middle collum. Team 3 has an extra infantry on the bottom left and the top right. Team 1: OS, YC, GS, JS, TG Team 2: BM, BH, CI, BD, PL Team 3: GE, RF, AB, PC, WN |
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naabernethy (08/20/2021 08:08pm | Edited: 08/20/2021 08:09pm):
This is based on a map by Belgain Roffles made in 2006. Link to original: https://awbw.amarriner.com/prevmaps.php? maps_id=21264 |
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naabernethy (08/20/2021 08:12pm):
Grit should be banned because he can shoot over the pipes. |
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ShiningForce4 (08/20/2021 08:25pm | Edited: 08/20/2021 08:29pm):
Yup |
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naabernethy (08/20/2021 08:26pm):
Grit should be banned because he can shoot over the pipes. |
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ShiningForce4 (08/20/2021 08:28pm):
Agreed naabernethy |
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Dataslycer (08/20/2021 08:31pm):
@ShiningForce2. If you have just one of your HQ captured, you lose. |
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Dataslycer (08/27/2021 05:17pm):
Why does top left and bottom right have an empty silo instead of a city? |
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Floortje (03/04/2024 11:38am):
The middle having 6 bases/HQs makes it unbalanced. Team 1 and Team 2 (Teal Galaxy and Purple Lightning) have members with 6k starting income while Team 3 has no such members. If the middle had 5 Hq+bases like the other lanes, this wouldn't be an issue. Odd design choice to opt for an even number of tiles instead of an odd number and just make all 3 even |
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