Creator: Red-Halo || First Published: 09/02/2021 || Players: 2 || Size: 27x22
| Categories: B-Rank, Heavy Naval, Standard | ||
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| Comments: |
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Red-Halo (09/02/2021 03:04am | Edited: 09/02/2021 04:09am):
I'm not sure if this FTA counter works. For 3 base maps I read that you should give P2 a precapped property, so I made it the base. Both sides can choose either money or comtowers, and it's open so both sides could try to take them later on in the match once they get their airports. So both sides can drop infs and mechs off right in the center part, while it's harder to get vehicles in the center from the 2 base island. Lots of possible capture phases with the predeployed black boats and landers. Sami and Drake's +1 transport movement should come in very handy. Idk if it is more HF or STD |
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Tmi489 (09/02/2021 07:56am | Edited: 09/02/2021 07:59am):
3-base maps refer to maps that start with 3 pre-owned bases. Because each side starts with only 2 bases, only 1 predeployed CI inf suffices for FTA counter. There's also FTA in the psuedo-glen in the corners, but this is minor / can't easily be accounted for. I think (but don't quote me on this) the FTA counter actually works for HF. Also it takes too long for the infantry to get to the 3 cities. I (and most people for sure) would already consider 1T stronger than 2C, and you can get the tower city earlier to boot. Maybe the tower being closer to the airport compensates? But tcopters for tower ends up being pretty rough in maps that you can do it on. |
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Red-Halo (09/06/2021 09:10pm):
I changed the FTA counters, and took away the city on the tower side of the inf choice thing. |
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Tmi489 (10/25/2021 01:23am):
i'm also a liar when saying that most people would take 1t over 2c |
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