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| For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat! |
| Comments: |
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Patashu (03/14/2006 03:24am):
Okay, they're improving but you're still neglecting playability. Neutral properties are clustered behind a mountain wall and are thus only good for indirects/infantry and each player only starts with one base. |
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RedNifre (03/14/2006 04:08am):
Why does Sensei get extra rockets outside the pipe? Seems a bit unfair. |
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Nyvelion (03/14/2006 06:52am):
better... but start using real map names! |
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