Creator: Snackysnacks || First Published: 09/03/2021 || Players: 4 || Size: 39x39
Categories: C-Rank, FFA Multiplay, Standard, Teleport Tile
Rating: 0 in 0 ratings
For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat!
Comments:
Snackysnacks (09/03/2021 11:54pm):
Adjustments made on the map created by Metalic_Dragon https://awbw.amarriner.com/prevmaps.php?maps_id=30365

Turned into a 4 player map and attempted to mitigate the FTA advantage. This required dropping the immigration concept
but still kept the teleport tiles in the middle to allow player to move through the middle during the midgame, before players
afford the time to plug it.

Need to experiment on airport placements, i would like to not just hand out airports but may need a different solution then
just sticking them on the islands and the contested regions.

Speaking of contested regions, might need to make adjustments to the open bases/labs on the 4 directional coordinates.
Things i have on mind is spreading the bases closer to the corners a few squares or adjusting the line of forest to make a
more defensive position should you lose ground on that area.

Ban the broken CO's stealths and black bombs as usual. See the map link posted above for more comments from the
original creator for additional ban ideas.
Snackysnacks (09/04/2021 12:43am | Edited: 09/04/2021 12:43am):

SamuelMH (09/07/2021 07:55pm):
Just letting you know, the bottom right player doesn't have an airport on their Corner Island.
Maus_tfm (09/07/2021 07:56pm):
yellow comet is missing the airport of the corners



Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.