Creator: Patashu || First Published: 03/14/2006 || Players: 4 || Size: 20x20
Categories: None
Rating: 9.00 in 6 ratings
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Comments:
Gerk (03/15/2006 02:21am):
Things can be placed anywhere: Yeah, we get it.
RavanfromAWN (03/15/2006 10:23am):
this just shows how shitty the awbw editor is.
benbever (03/15/2006 11:43am):
Looks decent, piperunners, and ships on mountains to fill co bars. Maybe too much river.
Nyvelion (03/15/2006 04:52pm):
I love maps like this that break the standards of "normal" awbw maps.

1. Sea units on mountains is always a plus in maps like this, not only because the concept
of sea units somehow beaching themselves on mountains is cool to think about, but you
actually positioned them well on the map in places that make sence in the game flow,
instead of just at random.

2. Though not gameplay affecting, I like how the roads, rivers, and pipes were not placed
in a way they "should look", especially when the road/river/pipe appears to lead into
another terrain that doesn't seem to make sence at first (such as a road going into a
mountain)

3. Multiple fronts. I like how every player fights on 4 fronts, 2 being essensial for
survival, 2 are not, but are still worthwhile investments to build units from to gain more
funds. Also a plus in a multiple front war is how everyone fights everyone in each front,
as in each one is OS vs. BM vs. GE vs. YC, instead of a more common but more boring
pattern such as the four fronts being OS vs. BM, BM vs. GE. etc for each front, it really
adds to the strategy to know who to attack.

10/10, can't wait to play this map sometime!



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