Creator: Snackysnacks || First Published: 09/11/2021 || Players: 4 || Size: 39x39
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| Comments: |
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Snackysnacks (09/11/2021 02:26am):
v2 Update Whoops i forgot an airport for yellow, fixed. Also made a change so every player gets that close factory at the start to help speed up earlygame Adjustments made on the map created by Metalic_Dragon https://awbw.amarriner.com/prevmaps.php?maps_id=30365 Turned into a 4 player map and attempted to mitigate the FTA advantage. This required dropping the immigration concept but still kept the teleport tiles in the middle to allow player to move through the middle during the midgame, before players afford the time to plug it. Need to experiment on airport placements, i would like to not just hand out airports but may need a different solution then just sticking them on the islands and the contested regions. Speaking of contested regions, might need to make adjustments to the open bases/labs on the 4 directional coordinates. Things i have on mind is spreading the bases closer to the corners a few squares or adjusting the line of forest to make a more defensive position should you lose ground on that area. Ban the broken CO's stealths and black bombs as usual. See the map link posted above for more comments from the original creator for additional ban ideas. |
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Surto6 (09/11/2021 07:52am):
very nice |
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