Creator: Kroatoan || First Published: N/A || Players: 2 || Size: 29x17
Categories: None
Rating: 10.00 in 1 rating
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Comments:
Kroatoan (09/12/2021 03:25pm):
Based on the 2nd version of the map Twisted Treeline from League of Legends!
Tried to keep the main design as accurate as possible, with some A.W. touches to keep things less boring.

Kept the lanes & jungle as best I could with the size I had chosen.
Wraiths are airports cause they got no legs, and the golems + wolves are the bases.
Vilemaw's Den is the top contention, with a base + Commtower as the point of contention.

Added some cities around the center of the lanes + jungle to keep it from feeling like dead man's land.
The Altars can't easily be replicated, so instead its a hub of cities & a Comm tower, to give the feel of importance they had on the original map.

Unsure about using the pipes or mountain ranges as the walls for the center of the map, and am willing to flip them around, but for now I'm doing both with some seams to bust open to help open up paths.
Also unsure about the piperunner turret placements. I wish I could use artillery for the front one, and remove the ability to move, but there's only so much customization allowed sadly!

The row of cities up top are to help count down the game as it goes. The original map itself was pretty sparse on resources, so to keep this from becoming too drawn out with regular funds, or too fast with high funds, those are in place to keep the flow going and ramp it up as the match goes on. Might need to extend, or even double up, but will figure that out after some testing.

The gamemode has Fog, but I'm unsure if that's the best idea for this map. Feel free to try out either.

Overall, just really did this for fun, and if it happens to be a balanced-ish map then I'm all for it!

Feedback is appreciated!!



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