Creator: Excidium || First Published: 09/14/2021 || Players: 16 || Size: 50x50
Categories: None
Rating: 5.50 in 6 ratings
For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat!
Comments:
FunnyManInAClownWorld (03/06/2023 11:13am):
It is the map of all time
Captain Grimlock (04/20/2023 12:11am):
Having poured over this map for the past 10-15min (and being in a couple games of this that are about to start), I'll say that the gameplay looks like it'll be quite interesting. A wide variety of small islands, which can be attacked from any other island. Overall, as long as you do the intelligent FFA thing and ban global damage, I can see this being a fresh experience.
ViridisViperz (05/07/2023 10:03pm):
This map is a lot more fun than it seems at first. The use of black tile "space"
essentially gives every boat and aircraft infinite range. I also like how the planets are
mirrored and flipped on the Y axis. The use of reef "asteroid belts" is a really clever
idea too that allows to hide and gather your forces. Creative and perfectly functional.
My only suggestion is for the planets to be slightly bigger, and the patterning to be less
obviously grid-like to really capitalize on the space motif. 10/10 map.
AceVanCleef (06/08/2023 06:32pm):
Got some technical issues with the void tiles. I try to move a unit to another island. Unfortunately, the unit does not move even
tough I give it the order to move to a legitimate tile. Does anyone have a solution for this?
AceVanCleef (06/14/2023 02:47am):
Cool concept but I have to rate this map with 1/10. The problem lies in a bug that does not allow me to move my units where I
want them to. Even with the old interface, I am not able to position my units propely. This makes it hardly playable and gives
the enemy a huge advantage. That's a rather unpleasant experience to be in.



Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.