Creator: Dark Kun || First Published: 03/18/2006 || Players: 4 || Size: 25x25
| Categories: None | ||
|
| For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat! |
| Comments: |
|
Dark Kun (03/18/2006 08:10pm):
3 armies vs. Grey sky. Grey Sky basicly needs to take all of the seaports surounding his HQs. If he can do that, he can use submaraged subs to make them nearly invincible. If the allies get to just one of the HQs... however... |
|
Dark Kun (03/24/2006 05:29am):
This is an intense map on every side, to say the least >_> Middle is obligated to be sami because victory march is both effective and important here. Grit might be bannable in this map. |
|
randomizer (03/24/2006 06:35am):
GS still gonna get mauled. They go last, and they're horribly out based. The few openings they have that aren't covered by ports ensure their inevitable doom. |
|
Dark Kun (03/24/2006 03:17pm):
I'll edit it out after I finish the game I'm on. It all currently hinges on my ability to pull off a well timed victory march to get what I need. |
|
Dark Kun (03/25/2006 08:23pm):
Wow, this map IS crazy unbalenced. Red flame has a tacticly superior position, blue moon gets an airport and lots of properties, and green earth forces Grey sky to divert its troups to that area. I better edit this thing out. |
|
Dark Kun (03/25/2006 08:23pm):
Wow, this map IS crazy unbalenced. Red flame has a tacticly superior position, blue moon gets an airport and lots of properties, and green earth forces Grey sky to divert its troups to that area. I better edit this thing out. |
Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.
Create Game
View Games
Planner
Map Analysis
View
Export
View Favorites