Creator: HALFandDOUBLE || First Published: 09/16/2021 || Players: 2 || Size: 22x22
Categories: C-Rank, Standard
Rating: 0 in 0 ratings
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Comments:
walkerboh01 (09/16/2021 08:49pm | Edited: 09/17/2021 08:23pm):
This map has potential, but the way you have the rivers arranged will force units from every base directly into the center, so no
fighting on the sides is possible. This will create a very cluttered battle in the center that will likely tend towards stalemates (or
at the best-case, stalling and defensive game play). Adding breaks in the mountain chains and rivers to open up more fronts on
the sides is my recommendation.

Editing comment to reflect changes to the map:
On this version, the biggest thing that stands out to me is the number of bases. For smaller maps like this, when you go above
3 bases, that will lead to a lot of extra infantry being built, which will clutter the map and make it hard to progress past defensive
points. I recommend reducing the number of bases to 3 per side, and then moving them a bit further away from the middle.
HALFandDOUBLE (09/20/2021 01:25am | Edited: 05/31/2023 08:02pm):
Patch Notes:
*19/09/21*
- Took the chainsaw to some of the forests in the BL and TR edges, making it harder to hide units in those locations.

*20/09/21*
- Moved the neutral Bases north/south closer to the mountain line and owned Bases. Swapped their position with nearby Cities.

*09/08/22*
- Changed the placement of Player 2's starting Infantry, moving it to the Base closest to the neutral Base.
- Removed two pairs of Cities (one pair near the HQ against the L/R edges, and another pair near the TR/BL corners.
- Removed the mountains between occupied Bases and their nearest neutral Bases, making capturing the neutral Bases faster.
- Chainsaw'd even more forests, making FoW matches less safe.
- Minor terrain and property adjustments.

*1/1/23*
- Changed the positions of the Comtowers to encourage more contesting over them.
- Major terrain and property adjustments.
--- Repositioned the Cities on the other side of the Airport mountains to be in the center of the mountain range.
--- Changed the terrain near players' middle Bases.
--- Brought the Bases 1 tile closer to the center.
--- Added more mountains and forests in the area.

*5/31/23*
- Minor terrain adjustments
--- Repositioned the empty silo tiles to have more defensible options on aggression or defence.
--- Empty silo tiles next to Comtowers to make the mountain openings more contested, and Comtowers harder to defend.



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