Creator: Nyvelion || First Published: 03/21/2006 || Players: 8 || Size: 40x40
Categories: Joke
Rating: 6.69 in 86 ratings
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Comments:
Nyvelion (03/21/2006 01:51pm):
8 players, 200 black bombs per player. Since there are no CO powers, I advise you all pick
Eagle, though I'd advise the game starter to BAN Eagle.

It may seem like since Amber goes last that naturally if everyone does nothing, Amber runs
out of fuel last. Well, maybe if don't think it through, that's what you might think.
HOWEVER, there is actually tactics to winning this. After all, what's one way to get fuel?
Combining damaged units. How do you get damaged units? Detonate a Black Bomb! By
sacrificing some Black bombs you get to combine others for the surivival of the other
black bombs, and you keep combining until you're down to one and it runs out of fuel.
Zombie-Dave (03/21/2006 03:36pm):
tactics? or just, 'lets blow everything up, thats always fun'

lucky for you, i like games that are 'lets blow everything up, thats always fun'.
jhuni (03/21/2006 04:39pm | Edited: 11/18/2006 01:31am):
The player who go's last just wins, bassically.
TheGeneral (03/21/2006 04:40pm):
This could be a great map, but it's hard on the eyes, and I wouldn't be able to see much
strategy. The "let's blow the crap out of everybody" campaign is always a favorite of mine,
so I'll give it a 5 just because of that theory of warfare. Boom Boom.
Nyvelion (03/21/2006 05:13pm | Edited: 03/21/2006 05:16pm):
Well... you COULD just blow them all up... but I don't think some of you are getting it...

See, when your black bombs start getting low on fuel, then you blow some up, take the
damaged ones and combine them, then they add their fuel to each other! You have to do
this and tactically as possible, keeping fuel high while trying to explode/combine as few
BB's as possible, it would completey destroy anyone who tries to do nothing and not
explode any bombs, so whoever is rating my map low because their own stupidity needs
to think before rating maps.
Patashu (03/21/2006 09:32pm):
10/10 just for that pattern.
RockmanX_Zero (03/23/2006 03:39pm):
Interesting, I like the idea, a nice change to the other 10,000 maps here! XD 10/10
Freezie (03/24/2006 06:55am):
Okay, this 2400 units map is actually interesting for a change, having to blow your own
black bombs or wait for the others to do so, then you would have to join those damaged
units in order to mantain them alive... Nice thinking

I'll give a 7/10 just because 2400 units is wat too much for a sane player to handle
Midway (03/27/2006 09:38am):
10/10 because of the new concept
but no way i' ll ever play anything like it.
Riukken (03/27/2006 09:51am):
6/10 for the idea of the map looking nice in design. But, the strategy is a little gaudy. If you
combine the two scores I was going to give it you would have been sad. 8 for the pattern
and 4 for the map itself. Averaged out as a 6 out of 10. Good job!
jhuni (03/29/2006 07:24pm | Edited: 11/18/2006 01:32am):
It doesn't matter if you join units the last player will win.
Flamer (03/30/2006 07:18am):
Chain reaction :)
That Would be fun.
IndirectDragon (03/30/2006 06:31pm | Edited: 06/05/2008 02:57pm):
ALL YOUR BASE ARE BELONG TO US!!!!

spyke (03/30/2006 09:33pm):
Wouldn't it be smartest to be AB, and not detonate?
You would take damage from the other BBs and wouldnt need too, then you end up with an
extra 5 or so BBs, which you join later...?
spyke (03/30/2006 10:02pm):
And, maybe you would want to ban Jess as well, if blowing BBs give you stars?
Olaf + Drake?
And I forget, does Sensei's SCOP give mechs on HQ's? if so, youve got an auto win right
there.
jhuni (03/31/2006 11:40am | Edited: 11/18/2006 01:33am):
What? Blowing up Black-B's doesnt give stars. And senseis scop doesnt give mechs on
HQ's just mechs on city's..
Zoot Suit (04/01/2006 08:51am):
Its a bit hard to see the pattern i'm looking for but i think OS has the best chance of
winning as they have the longest chain of BBs leading to lower movement nessessity and
thus less fuel usage. Amber has some long chains as well but has more shorter chains where
OS as 2 huge unbroken ones. 10/10, best name ever.
Advisor Nick (04/09/2006 08:56am | Edited: 04/09/2006 08:58am):
This map is kinda...weird, but good :P
Because its impossible to use CO or SCO Powers, the only option is to run out of fuel.........
And the interesting part of the map is when the bb is running out of fuel, you must conbine
them tactically enough to stay alive, thats why I like the map 10/10
technolink (04/09/2006 09:59am):
How are your wrists doing?
Nyvelion (04/09/2006 06:38pm):
"technolink (04/09/2006 12:59pm):
How are your wrists doing?"

Not too well actually...I might have serious problem here... sometimes they even hurt when
I'm not making one of these maps... I might have to stop making maps soon if I have a
major wrist problem... there is no way I'm suffering through something like carpal tunnel
syndrome to make AWBW maps.
golden_cow2 (04/14/2006 04:33pm):
I wouldn't even know how to play well. It's a whole new game.
MooglePirate (04/23/2006 06:59pm):
so beautiful
jhuni (04/30/2006 02:59pm | Edited: 11/18/2006 01:33am):
So ya uh the last player has an advantage like here
http://awbw.amarriner.com/game.php?games_id=23879
It's equal feuls, but he goes first so I win.
A nose (06/29/2006 04:53pm):
=0 There is a pattern to this map! First map withOUT a FTA! More like a LTA! (Give OS one
of the bombs of BM, Give BM one of the bombs of YC...)
jhuni (09/24/2006 06:57pm):
Its not first map without FTA its the first map with a LTA though.
punyinfantry (11/24/2006 01:09am):
actually no one wins cuz the HQ can't be captured. no one will wanna blow their bombs. all
it takes is for two ppl to detonate their bombs and kill this guy's bombs in one turn...all 3 will
lose all their bombs.
mextex (11/24/2006 05:21am):
You know that Black Bombs cannot damage units below 1 HP, right?

And you do know that you can also win by rout, right?

Then what are you complaining about?

But yes, if Amber Blaze is smart enough, they'll win anyhow.
Mr Marble (11/24/2006 09:07am):
wtf
RTS20K (06/09/2007 07:23am):
ALL YOUR BASE ARE BELONG TO US
Pedro The Lion (07/07/2007 03:34am):
i almost had a seizure looking for OS's black bomb line, nice idea ass, but yeah good map, i
had to redo that yeah like 4 times, my eyes hurt, they'll never feel the same, at least u can
live without a wrist... 10/10 for its amazing (seizure inducing) magical properties, ill show it
to the idiot down the street sometime... excellent
sulla (07/28/2007 02:44pm):
what a load of crap.
DuelStriker (07/28/2007 07:57pm):
lol. sulla, it's a joke map!
AerusalePhoxJr (08/05/2007 03:20pm):
OH LORD!
Delta Squad (08/12/2007 08:30am):
black bombs can't kill...they can only damage
lindsay40k (08/19/2007 10:47am):
Hmm.

OS will be the first player forced to detonate, diminishing their pool of units. Yet
everybody within the radius of those bombs will be able to combine their units, without
having to sacrifice any of their own.

In general, this gives the last player the advantage in such situations, though it's not
impossible that this particular layout could benefit another player.

Also, the best tactic will be to combine units when they are on half fuel. This maximises
the fuel store of the new unit without discarding any fuel in the process, and every time
two units combine this halves their total fuel consumption.

Economics nerd alert :D
ltr_17 (08/26/2007 06:21am | Edited: 08/26/2007 06:22am):
Orange star, the first go on map of course, will explode first, or run out of gas first.
this gives PL The advantage, but OS Could with Combining... But PL Has more. Well, last
army to go on map, then.
IchigoKurosaki (03/19/2008 10:12am):
I don't like this game, too many units to move per turn.
Ratatoskr (03/20/2008 04:31pm):
Zoot Suit: "Its a bit hard to see the pattern i'm looking for but i think OS has the best
chance of
winning as they have the longest chain of BBs leading to lower movement nessessity and
thus less fuel usage. Amber has some long chains as well but has more shorter chains where
OS as 2 huge unbroken ones."

Looks like he's the only one who's commented on this who thought this out... AB is in no
way always going to win, because of movement. Plus, once people start moving their BBs,
new paths will open up, so chains might not be the best either. It's too complex to
predict, but whoever can burn the least fuel in joining and group their units most
efficiently will win. Also, there's strategy in which you detonate, and you may not have
to detonate if people near you do... Too much for the brain to handle.

Nyv, you should make a computer program to actually solve this map. ^_^
Corkerp (04/28/2008 12:55pm):
I would want to try this map sometime, just because the tactics seem interesting. But I'm
colorblind, so I wouldn't know which units are mine. :)
rast2 (06/05/2008 01:58pm):
This map would be more fun (less tedious), if it were about 1/4 the size.
kookysooky (06/05/2008 03:23pm):
wow, what a trippy map.10/10
nirial1991 (06/05/2008 07:58pm):
Looking at this map, i'm thinking that either I must be stoned, or the mapmaker was. 4/10
Armageddon07 (08/19/2008 11:20am):
BLOW ME MOTHER BITCHES!! =D
genefirewind (05/07/2009 08:07am):
Nerp are belong to nerp!

genefirewind (05/07/2009 08:25am):
Nerp are belong to nerp!

Falconewing (05/12/2009 09:14pm):
If people are smart(this world is becoming dumber every nanosecond[knowhatthatmeans?])
they would stalemate, to last forever, until basically last player wins.....Sooooo....LTA!
Ian301095 (08/15/2009 12:38am):
actually nobody should lose if everyone doesnt blow up anything, then ab wins
Falconewing (08/15/2009 11:54am):
ab wins in every situation
Falconewing (08/15/2009 11:54am):
but what the hey tis nyvelion
THE_Sharingan (10/22/2009 07:09pm):
mad gay
Redwall530 (11/02/2009 01:55pm):
Great idea
Smart people and Blow up stuff people like it

My eyes hurt
9/10
Alwaykiller (11/17/2009 01:52pm):
im fink it is jock stiupid ideal
Nehh (08/24/2010 05:10am):
Maybe you need to combine your damaged wrists, Nyvelion.
IPS (01/18/2015 11:41pm):
lol but this concept is nice 10/10
kostar| (01/24/2017 09:57pm):
Black Bomb Domino
Tmi489 (12/03/2021 10:21am):
Getting signal.



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