Creator: StarArk || First Published: 10/08/2021 || Players: 4 || Size: 30x20
| Categories: None | ||
|
| For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat! |
| Comments: |
|
StarArk (10/08/2021 02:04am | Edited: 03/11/2022 01:08pm):
A simple and small free-for-all map I made when I was messing around in an emulator. This is based on the trial map "Jay Islands" from Advance Wars Days of Ruin. It's compatible with 2v2 in ABBA order. You should always ban Sensei. He's like a Tier -1 here ------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Updates: >Feb/24/2022: Moved and reduce number of reefs to make the sea less 'chokey' >Mar/07/2022: Changed faction placement to hopefully balance FTA, Renamed 'Warrsaw Islands' to 'Linked Keys' |
|
a9977321 (10/28/2021 02:25pm):
Funding feels too low to support naval, transports and air. Something to be expected for copying in-cart map style |
|
StarArk (02/23/2022 05:36pm):
@a9977321 Yes, I was sparse with properties. Income at 1000g is enjoyable, at least to me. You'll tend to want to preserve every unit; every loss or kill is felt. You can't really make Battleships, but B.'Copter spam is possible and very meta. Because of that this really isn't balanced to be a naval map. It's more like naval-lite. However, if you want more of a navy, you have to set up a High-Funds match. Maybe 2000g or 1500g? That's pretty much the standard for all naval maps. |
Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.
Create Game
View Games
Planner
Map Analysis
View
Export
View Favorites