Creator: pressaltf4 || First Published: 03/26/2006 || Players: 2 || Size: 30x20




































Categories: None | ||
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For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat! |
Comments: |
pressaltf4 (03/26/2006 11:57am | Edited: 03/26/2006 11:58am):
Because taking stabs at people is clearly the best way to solve a conflict... |
pressaltf4 (03/26/2006 11:58am | Edited: 03/26/2006 11:59am):
Damn crappy connection. |
SmackCakes (03/26/2006 12:00pm):
Looks familiar... a little bland though oh well *shrug* 10/10 :D |
Dark Conscience (03/26/2006 12:37pm):
Actually, the terrain variety in this map is rather well-done. Heh. |
zero212 (03/26/2006 12:43pm):
too bland should have more roads ah well 10/10 |
Optimus Prime (03/26/2006 05:31pm):
More roads? I disagree. i like this map. |
Pyrranha (03/26/2006 06:21pm):
10'd for being an altf4 map in this barren AWBW wasteland. |
Dark Conscience (03/26/2006 06:36pm | Edited: 03/26/2006 06:54pm):
*facepalms* Pyrranha ... there are plenty of good AWBW maps out there ... the whole "ZOMG becuz this map is by this person, it rockzors j00 all" caused the conflict in the first place ... you probably wouldn't know about it, but come on! (I phail at 1337-speak.) Although it IS a rather good map, ironically. >_> EDIT: For future reference, PSA to all of the AWNers commenting like this: http://www.advancewarsnet.com/forums/index.php?showtopic=15910 |
SimaMatt (03/26/2006 09:23pm):
Do the Mario! Swing your arms from side to side. Come on, it's time to go. Do the Mario! Take one step, and then again. Let's do the Mario, all together now! You got it! It's the Mario! Do the Mario! Swing your arms from side to side. Come on, it's time to go. Do the Mario! Take one step, and then again. Let's do the Mario, all together now! Come on now. Just like that! |
Nahbien (03/27/2006 09:11am):
Nice map. |
Marv (07/26/2006 02:16pm):
the forests east of both OS' earliest capturable bases hinder its movement to the point that it gives BM a slight advantage. |
famfat (12/06/2006 02:53pm):
i think so |
COeagle (07/21/2007 05:20pm):
One of the best maps here. Just one thing: the two neutral airports should be moved to the SSW and NNE corners of the map, because two next to each other isn't that useful in a normal (1000 per turn) battle and gives the map more air coverage. Nevertheless, 10/10 because at AWBW I give an automatic +1 to any map score (I still give 1s though, because some maps deserve 0s). |
DuelStriker (08/17/2007 09:32am):
I disagree. Eventually, it will come down to infantry and B-Copter spam. |
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