| Categories: C-Rank, RBC Playable, Standard | ||
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| For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat! |
| Comments: |
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YuGiOh15 (06/06/2006 01:33pm):
Sensei. On. Gyroptic > j00. Lol, SOG. |
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Pyrranha (06/21/2006 02:07pm):
I love the prop placement on this map. |
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jhuni (09/18/2006 09:09pm):
im suprised by the low ratings. |
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randomizer (09/27/2006 11:39pm | Edited: 09/27/2006 11:39pm):
Whoa. This map is way broken. Map analysis shows that generally AB has a big advantage. |
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randomizer (09/27/2006 11:40pm | Edited: 09/27/2006 11:40pm):
Gah, double post |
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jhuni (10/02/2006 06:23pm):
how does AB have an advantage though? |
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Pyrranha (10/11/2006 10:04pm | Edited: 11/15/2006 11:23am):
Maybe JS is full of droppers... Actually, after playing on it, I see that the JS FTA counter just doesn't do enough. |
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jhuni (11/15/2006 07:37pm):
It's now more clear to me, when balancing a 2 base FTA with a infantry it's a generally good concept to have the infantry that's balancing it be in range of something significant, such as capturing a citie immeditely otherwise the FTA counter "just doesn't do enough." |
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Kamek77 (05/19/2007 07:00pm):
Actually the FTA counter is great. A FTA counter should give the second team a 1/2 turn headstart on advancing and capturing, and this one works perfectly. This map gets a 10 from me. |
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x0_000 (06/28/2007 01:36pm):
Did a slight change in the FTA counter for those of you who didn't like the old one durr |
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Lost and Found (07/18/2021 01:18pm):
Demoted to casual for contested 3rd factories |
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