Creator: Pinwheel || First Published: 10/19/2021 || Players: 2 || Size: 23x20
Categories: S-Rank, Global League, Hall of Fame, High Funds
Rating: 7.45 in 20 ratings
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Comments:
Rush_FTK (10/19/2021 11:48am):
nice New + Under Review.
but haven't know where is special through
Toad116 (10/19/2021 06:55pm):
I like the look

AA01blue (04/25/2022 12:01am):
I played an Eagle ditto and spammed planes every turn 10/10
walkerboh01 (08/03/2022 12:19am):
Moved to S-Rank due to a successful run in Global League since Mar. 2022.
Squidward Tortellini (02/16/2023 02:31pm):
I really like the position of the ports on this map - it's a refreshing idea to have Battleships help in capturing the enemy HQ, as opposed to defending your own.
staline (04/10/2023 05:08pm):
How come green starts with an extra town ? Even if can be captured by the opponent, still gave a 1,000 increase for at least 2
turns
GGnome (05/08/2023 12:28pm):
In High Funds a carrier just off the dock can shut down the opposite airport entirely
ViridisViperz (05/15/2023 03:10am):
The purpose of naval in the end-game is to lockdown airports which is why carriers are
the most expensive unit with the widest range.
COMMANDERWOLF (05/29/2023 08:47pm | Edited: 05/29/2023 08:50pm):
Even cities is 21 even, however its very hard to get the ones beyond the lab and each person gets 1 city on a island. Win on
cities should be lowered but we will see what happens. It is set on 35 cities for a capture city win.

I would also think a B-Boat on the labs would be nice addition to this map. It give more protection and more features.
This map is very open in terrain with easy movement in map. I think this map need more spice. It is however hard to
choose between Co on teir 3 and up because of what can happen with certain Co's.
Rutherford Gaming (07/11/2025 06:10pm):
I really like how ports are utilized on this map.



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