Creator: HyperSea || First Published: 01/26/2022 || Players: 6 || Size: 36x36
| Categories: None | ||
|
| For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat! |
| Comments: |
|
HyperSea (01/26/2022 11:34pm | Edited: 01/26/2022 11:52pm):
Bit of an interesting one here. I wanted to make a team map where each person plays a unique role, but still has the feel of a standard game; i.e. not ToyBox or too gimmicky. Let me know if I did the FTA counters right. Teal vs Purple and Blue vs Red. Not much to counter I figure with Cobalt vs Pink. Fog should always be on, or else the mechanic with freeing the infantry doesn't work. CO bans up to host, I don't have any suggestions here really. Income should be standard 1k. Lab units are optional. If you want Teal and Purple to have fewer options, you can add some. Unit bans up to host. Black bomb and stealth are the usual, but I personally think black bombs would be chaotically fun on this map. |
|
Eagle852 (01/30/2022 04:41pm):
The idea sounds promising, the details are somewhat boring for the outer match. Say I win as PL, the only relevance is that my team (OS) will get another comtower and 4 buildings, 2 silos... |
|
Eagle852 (01/30/2022 04:41pm):
The idea sounds promising, the details are somewhat boring for the outer match. Say I win as PL, the only relevance is that my team (OS) will get another comtower and 4 buildings, 2 silos... |
|
HyperSea (01/31/2022 04:48pm):
Yeah I kind of ran out of space for the outer two. Definitely needs to be a way to add longevity to their part of the battle. I might make a new map that's bigger and think of ways to add to their ability to contribute. |
Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.
Create Game
View Games
Planner
Map Analysis
View
Export
View Favorites