Creator: Mavairick || First Published: 10/26/2021 || Players: 2 || Size: 23x20
Categories: C-Rank, Fog of War, Mixed Base
Rating: 7.00 in 1 rating
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Comments:
Mavairick (10/27/2021 03:31pm | Edited: 11/18/2021 09:40am):
V1.01
- HQ switched with near city to prevent HQ rush risk. => actually put it back to origninal place but moved the moutain.
- Removed Bottom starting infantry leading to STA since FTA is already countered by Top infantry delay on base. (NB : ban
Sturm as first player)
- Replaced some silo and labs with cities because the middle area was void of interest.
- Removed central pipe (because it would effectively never be broken by any player), encouraging more mix between top
front and bottom front.
- Replaced reef with shoals giving more space in the area.

V1.02
- Removed a lot of moutain to give more space and less vision
- Removed side's pipe and added path from shoal to create more interaction in the area past capture phase, also reinforcing
interaction between north and south overall.
- Middle area has been rearranged hoping players will be more interested in it.
- Com tower are now closer to the middle area. In an attemp to create more mixed engagement from north/south
- Top base area has been reworked, switched base and airport, shoal now form a path to south/middle, side pipe is no longer
preventing south player to get to the city. The interest in this area might no longer disappear after capture phase. This also
reinforce north/south engagement.



Recommandation :
Ban Sturm or face FTA because First player top infantry is not supposed to get to base on first turn



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