Creator: Mavairick || First Published: 10/26/2021 || Players: 2 || Size: 23x20




































































Categories: C-Rank, Fog of War, Mixed Base | ||
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Comments: |
Mavairick (10/27/2021 03:31pm | Edited: 11/18/2021 09:40am):
V1.01 - HQ switched with near city to prevent HQ rush risk. => actually put it back to origninal place but moved the moutain. - Removed Bottom starting infantry leading to STA since FTA is already countered by Top infantry delay on base. (NB : ban Sturm as first player) - Replaced some silo and labs with cities because the middle area was void of interest. - Removed central pipe (because it would effectively never be broken by any player), encouraging more mix between top front and bottom front. - Replaced reef with shoals giving more space in the area. V1.02 - Removed a lot of moutain to give more space and less vision - Removed side's pipe and added path from shoal to create more interaction in the area past capture phase, also reinforcing interaction between north and south overall. - Middle area has been rearranged hoping players will be more interested in it. - Com tower are now closer to the middle area. In an attemp to create more mixed engagement from north/south - Top base area has been reworked, switched base and airport, shoal now form a path to south/middle, side pipe is no longer preventing south player to get to the city. The interest in this area might no longer disappear after capture phase. This also reinforce north/south engagement. Recommandation : Ban Sturm or face FTA because First player top infantry is not supposed to get to base on first turn |
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