Creator: MystwalkerMX7 || First Published: 11/04/2021 || Players: 2 || Size: 23x23
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MystwalkerMX7 (10/31/2021 07:09pm | Edited: 12/16/2021 05:41pm):
Design #09. Meant for Standard play. A take on 4Q rotational symmetry with bits of 2Q symmetry to spice things up a bit. |
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MystwalkerMX7 (10/31/2021 07:10pm | Edited: 12/16/2021 05:43pm):
Changelog: Revision 4 - 16th December 2021 - More terrain changes. - Removed BBoats on HQs. - Added Ports near the small lakes. Revision 3 - 8th December 2021 - Small terrain and property adjustments. The main goal was to move stuff very slightly away from the edges and move them towards the center. Most notably, neutral base and the lone 1 preowned base have been moved 1 tile closer to the center to make reinforcements towards the center take slightly less time. Revision 2 - 11th November 2021 - Trimmed some more Forest tiles down. - Moved Comm Tower and Airport closer to center. - Changed bridge layout on some rivers. Revision 1 - 7th November 2021 - Changed positions of corner cities and Comm Tower. |
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